Why we need it

gm(48)

The gm(48) is a quarterly 48 hours GameMaker game jam from the community of /r/GameMaker . It is organized and kept up to date by Peter 'tehwave' Jørgensen, who also pays for the website and its upkeep.

In the past, the website was a part of a shared server deal, which meant a low monthly bill, but limited resources. As the gm(48) grows, so does the need for more memory, better processing and larger storage space. The website has crashed before due to the large influx of submissions.

We continue to upgrade the website as the need grows, and right now, it is just capable of keeping up with the large demand of the many participants that we see every gm(48). The new website costs $25 every month, a total of $300 for a year – not including any additional fees. If every developer of the last gm(48) donated the price of a coffee, we will have covered the costs for another 1.93 editions of the gm(48).

If the website went down, we'd lose the amazing 900 games available for any one to freely download and play. The constructive criticism and ratings given by 2095 users would be lost to history.

The 27th gm(48) could be the last.


Keep the gm(48) running

What we've made possible

What you think of us

I've had a lot of fun making a game for this jam. Making a game in 48 hours isn't as hard as it sounds but it's definitely really tiring. Well, at least I'm kind of satisfied with my result!

To raise everyones artistic knowledge!

Yes, if you didn't notice, GM48 is a game jam, but it's a very special one. This is simply because our large Game Maker community has a gigantic amount of the nicest people here!

The jam would never be as enjoyable as it is without everyone!

You will always get something from it, even if you think you know everything!

Challenge yourself!

gm(48) is an awesome program run by awesome people. I had an awesome time with the 27th gm(48), even if I wasn't satisfied with my game.

Game jams like this don't only teach you new skills about new game-making skills and techniques, but they also teach you how to create a finished product, a skill which many (especially I) could always use to be more proficient in.

You'll learn more from gm(48) than you will from any other game-making experience.

Support us

gm(48)

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Your donation keeps the gm(48) running


Donate now

Thank you for your support, – Peter "tehwave" Jørgensen

Other

Can't use PayPal? Here's how you can help

  • Send us your testimonial
  • Share your computer resources
  • Be a part of our community at /r/GameMaker

We appreciate and welcome any contribution, monetary or otherwise.

Contributions

We would like to give thanks to the following persons for their contributions to our game jam

  • Veralos
  • THTerra
  • Bakufreak
  • Blokatt
  • Juju
  • toothsoup
  • Cajoled
  • username303
  • Rohbert
  • hypnozizziz
  • damimp
  • ...and many others.

The continued support from the community warm our hearts. Thank you.