THEME: just one (enemy, interact button, color)

~ dynamically addapting soundtrack
time manipulation
~ dynamic environment
~ character customization
No fighting



map with people, people walk a predestined path, the path has info hwen they should take a break
need to click to create a temporal rift to speed or slow down moving objects around, victory if all
people bump into each other (fall in love), defeat if people reach the end of their paths and are lonely

[[vegetation - trees/ bushes/ stones/ ponds]]
[dog/rabbit/animal wandering around]
[unlocking extra sprites for beating levels]

5-10 levels
sprites
UI
click to create a circle, move up to speed objects up in its radious, move mouse down to slow them down
people animations - moving/breathing, jumping (bumped, sped up), 
	slumped/inverse breathing (lonely at the end, slowed down)
people moving along a path, with designated rest areas
multiple game speed options X 1/2/3
map editor - creating map, copying string, loading a map from a string (json)
[change the background music speed depending on how close people are to each other, closer => faster]
[clouds moving by]
[birds flying by]