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Game by Fachewachewa

Made for the 43rd GM48 (theme: Spellcasting)

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You sneak into your master's laboratory.
You find the orb of secrets.
Sadly, the scrolls of knowledge are nowhere to be found.

You're still determined to learn on your own.
You start experimenting.

Some say a true master can cast the 7 spells at will,
But should they?

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Controlling the orb with your right hand and only two fingers is enough.

Write the letter 'F' on your desk to make the work station take a fraction of its space,
Or to change it back and take all space available.

And if you wish to get away, reach to the top left.

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Stuck? Try being more careful,
And draw your lines as straight as possible.
There's always a way to clear mistakes.

Magic works in mysterious way. Geometry, even more.
If sometimes, shapes seem to be missing a face,
Worry not, and just try again.