Tiny Tyrant Tournament

Tiny Tyrant Tournament

  • Alexander Donald McLean
  • 1 month ago
  • Disqualified

Description

Controls Movement WASD (Duh) Destruction Up down left and right Exit stage R Advanced text box Space
From the maker of (And set in the same world as) Do_not_disobey_your_programming You control robots called Peasants In a sort of sadistic game show where you must destroy your way through stages To gain tons of money The one who earns the most is crowned the next tyrant Do you have what it takes to be a tyrant.

Feedback
6

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  • Tero Hannula

    At level selection screen the wall blocks and ground blocks are bit too similiar, first I didn' tknow where you could and could not move. I can destroy blocks without any worry, I think this didn't give any clear goals to achieve, but get to end of level, which is same for every stage. You could collect things, but that is about it, as you couldn't use them anywhere. I liked the dark version.

  • Grunlock
    Grunlock Grunlock Level 4

    Intriguing game. The levels all have a similar structure but with a slight twist. Most of the time I had no idea what was going on... except destroy everything since it gives you $$$. After playing and then reading the description it makes sense a bit more. With further work, like giving the player more info, it could be a cool game!

  • Veralos
    Veralos Veralos Level 33

    To be honest I'm not entirely sure what's going in this game. You can destroy blocks and make it to the end of the level but beyond that I'm not sure what I'm supposed to do. There aren't really clear obstacles or objectives. I will say that the darkness effect in the dark version of the level is pretty cool.

  • Nyveon

    I really don't want to sound mean when I say this (but the purpose of this section is to give feedback after all): But I'm not exactly sure what this game is supposed to be. What are the different things you collect in the levels? Why can I build? How does the theme tie in with all of it? It was kinda hard for me to differentiate between solid and floor blocks (Maybe adding more contrast could have helped?).

    I finished all the levels and nothing really happened. Sound would have been nice too. Now, don't take this, wrong, with all these details sorted out it could have been a really cool game! I definitely intrigued by the description. Hope my feedback could help :)

  • BitRapture
    BitRapture BitRapture Level 6

    Nice game! I like that there's several game modes, it looks like that the level select has additional spaces, are you planning on fleshing the game out? All I would add is some text to make it clear what the player is entering, I had no clue that I was in a level select room at the beginning of the game.

  • Yosi
    Yosi Yosi Level 16

    Interesting game! I liked the red version of the level the best.

Post-mortem

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