Falparts Quest For Life

Falparts Quest For Life

  • Josh K.
  • 9 months ago
  • 38th

Play as Falapart. A poor skeleton that just wants to be a human again. However, those darn villagers hate you just for being a skeleton. How rude.

Collect all the ingredients you need to make yourself human again while avoiding the villagers. If they catch you they'll rip you limb from limb. Jerks.

If they do rip your limb off. Take it back by knocking them back and stealing it back. After all, you'll need all your limbs if you want to be human again.

To win: Collect all the ingredients needed to make yourself human again, and put them in the necromancer cauldron. 1 - Eye of newt 1 - Wing of a bat 1 - Heart of a human 1 - Tail of a lizard (You must also have all of your body parts to win)

Controls:

Movement: Press the "A" for the left leg. Press the "D" for the right leg. Point your mouse in the direction you wish to walk. (You must press "A" and "D" in tandem to walk. Even if you're missing a leg).

Interact: Use the left mouse button to use your left arm. Use the right mouse button to use your right arm. Use the spacebar to use your mouth.

IMPORTANT NOTES: If you lose your left arm you must use your right arm to grab it back (and vice versa). If you lose both arms you must use your mouth to grab an arm back. You can not use your mouth if you have an arm attached. You can not use your mouth to grab legs.

God speed….its never easy to turn a skeleton back to a human.

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  • OnTheMatter

    I went into this expecting QWOP and instead I got a short top-down arcade game with an odd control scheme, I really do like the limb loss mechanic though and I didn't have too much of a hard time with the movement. The only aspect of the gameplay I could see as being negative was how quickly the amount of villagers grows, and, the more annoying bit about them, how much they puppy-guard the cauldron. Because of this I ended up just having to speed my way to each of the ingredients before the army came marching in. Still, because of how short the game is I really never got frustrated with it, and I still had a good time playing through it. I also thought the ending was pretty funny.

    I did end up having the same issue Jackaroo had where after a few deaths my right arm seemed frozen and I couldn't pick up anything unless I restarted the game. I don't believe I encountered any other bugs though. I had a better time with this entry than my feedback may make it sound, my main recommendation would be to make the limb loss mechanic a mechanic of the gameplay as opposed to an avoidable penalty for touching a villager.

  • Jackaroo

    Fun game and it can get quite tough as more and more humans spawn in. It took me a few attempts to succeed but I managed to get there in the end. However, after I died one time (...is died correct here...he's already a skeleton after all...) when the game restarted my right arm just didn't seem to work and I couldn't pick up any items. It continued like that and I had to close the game and restart it. Which also reminds me, there doesn't appear to be a way to exit the game other than Alt+F4. Would be handy to have esc exit the game too.

    But my main issue was the walking controls. It felt a bit awkward to me being A and D. Having a space in the middle felt quite uncomfortable and I found myself having to press S alongside them just to negate that feeling. Maybe having A and S be the keys you press to walk would've felt more natural. It could just be me that feels that way though.

    Besides that, I enjoyed it and it is a cool mechanic having to control each limb seperately and then using your mouth to retrieve the arms if you lose them. Good job.

  • Chris

    I thought the control scheme was cool, fun game that fits the theme well

  • Jason Newman

    Very cute! Love the style and theme! Super tough though especially when the humans start camping out the cauldron haha!

    Break Ship
    Submitted

    Break Ship

  • Brian LaClair

    Took me a bit (because I didn't read the description until I couldn't figure it out) to learn the controls, but super cool! Great work with this.

  • Ethan Wake

    Very clever gameplay mechanic! I like that each of Falpart's limbs are controlled individually.