Have you ever wondered how does troll's bowel work?

Take a tour to familiarize yourself with bowel movement of a troll, as it might be unusual for us. We - city dwellers - do not usually see forest trolls, and this is great chance to gain more information. This interactive documentary will tell a tale of Troll's natural behaviour.


Use keyboard and spacebar to play the game.


Edit. 6. July 2017. I am going to upload this game to Google Play store as first game there :)

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  • Fachewachewa
    Patron

    Very impressive game ! I don't know what more to say that haven't been said yet, but I really loved it.

    It's not the kind of experience I was expecting in this jam! Plus it's really funny. The rocks were hard to dodge but the scene was really cool.

    Too bad you didn't have the time to finish the factory. I don't know if you plan to "complete" the game, but you really should!

    Tescend
    Submitted

    Tescend

  • Problematicar
    Lv. 37

    This game was so ambitious under every aspect except lenght.

    The only bad thing I could notice about it was the english, but that's not bad enough to ruin the experience.

    Everything else, the piano sounds, the art with different perspectives, the fun and varied gameplay, the immersive story, were all done incredibly well, so much so that all my votes ended up being 7 or more.

    Only thing I can suggest to make it even better is to remove the narration and fix some of the sentences, and mayyybe change some of the sounds.

    In the end, awesome experience, just a little too short and not with the best english.

    Path Y
    Submitted

    Path Y

    • Tero Hannula
      Patron
      Tero Hannula Developer of Troll's Bowel

      7yrs ago

      Thank you for the feedback :) You have good points to criticize, I think biggest issues are narration and language, which would be fixed with someone other doing them. By myself, I can redo sound effects and add length with finishing cut parts, but written and spoken language... Not quite :P

  • Kwis
    Lv. 67

    Nice and creative take on the theme! It was fun to have this interactive documentary :) Nice work for all the cutscenes! Also I like that there is a narrator, although it felt (just) a bit too monotone

    • Tero Hannula
      Patron
      Tero Hannula Developer of Troll's Bowel

      7yrs ago

      Thank you :) I tried so hard to get pronuncation right (I am not native speaker), which affected intonation ^^" Few last narrations I had to redo before sending, as those sounded almost like a robot :S Maybe also the fatigue started to affect.

  • King of Bananas
    Lv. 1

    Very creative take on the theme! Short & sweet, very enjoyable entry.

  • Virtu
    Lv. 8

    I loved the visuals and the storytelling from beginning to end, especially the perspective you used in the part where you have to dodge the rocks. Probably one of the most creative uses of the theme. Had a great conclusion to it too! :)

    • Tero Hannula
      Patron
      Tero Hannula Developer of Troll's Bowel

      7yrs ago

      Thanks :) Btw, before I got idea to use troll and more story-like narration, it was human eating sandwich and then pooping in the toilet, and last minigame would have been: land the poop without splash :D

  • Veralos
    Lv. 38

    What a bizarre yet creative concept for a game! I enjoyed the story and narration. The graphics also look very nice.

    If there any complaint it's that it can be hard to tell where the rocks are in relation to the boat in the rock-dodging segment.

  • Anonymous
    Anonymous Avatar
    Anonymous

    7yrs ago

    Very nice Tero! kept us watching and laughing the whole way through! would be a great children's book!

  • Batesville757
    Lv. 1

    There were some pretty clever ideas in this, wouldve like to have been longer but with it being a 48 hour jam and that type of art, its totally understandable.

    • Tero Hannula
      Patron
      Tero Hannula Developer of Troll's Bowel

      7yrs ago

      Yup, I cut two incomplete parts (chewing and factory-process) to make more coherent and complete product. I had completely different idea first - which I scrapped. I think I started doing this game after I had less than 30 hours left, and of course sleep took own part. Thanks otherwise :)