Mister Adventure must collect all of the treasure in the land. The three treasures to collect are gems, coins, and chalices. Each treasure can be red, blue, or green. Only collect the treasure specified at the top of the screen. The requested treasure changes after the hourglass becomes empty. Avoid spiders and birds as they will hurt Mister Adventure and take away a heart. After losing all three hearts, Mister Adventure must restart the level.

Arrow keys to move. Space to start/next level. That's it.

Link back to Mister Adventure on my site.

* Mister Adventure

* Mister Adventure

* Mister Adventure

You must be logged in to leave feedback
Log in Register an account
  • Jupiter Hadley
    Lv. 13

    Nice little game. I included it in my GM48: Collect! compilation video series, if you’d like to take a look. :) https://youtu.be/Lw5l602H5TY

  • baku
    Patron

    I hope I won't come off as too rude, but this felt pretty bad to play. Tweak a few things and it would be infinitely better. The movement could've been a lot faster, and I kinda wish the active treasures didn't blink, so the the player had to use their brain at least a little. And what if there was some sort of reason to avoid the non-active treasures, instead of being able to just walk straight through them?

    Some of the sound effects cut through my eardrums like a scorching hot razor blade through butter >.<

    At least the art and music wasn't too bad.

    SOMNIUM
    Submitted

    SOMNIUM

  • kbjwes77
    Lv. 19

    I collected all the treasure!

    Neat little treasure hunt game. The different enemies were cool. The movement was a little slow, maybe consider a power up or ability to increase the player's speed or maybe a dodge/sprint action? Also the level design was quite... non-existent. Would have liked some obstacles or traps to avoid. This looks like a promising start!

    SOMNIUM
    Submitted

    SOMNIUM

  • Allison James
    Patron

    Great start to a game that could be wonderful with some tweaks here and there. Would love to see an ability to move a little faster, and possibly some less shrill SFX (although it's understandable given the time constraints to have to make concessions here and there). But the best thing you can get out of a jam, in my opinion, is the beginning of bigger things, and you have exactly that, so well done 😄

  • Chris
    Patron

    I was wishing for some kind of roll or dash ability because the dude walks kind of slow. Regardless, Mister Adventure fits the theme perfectly, fun game.

  • Aaron Montoya
    Lv. 3

    I think you following the theme extremely well with you entry! The only thing was the movement was a bit slow for my taste, but it was still fun none the less