Quick Guide

Hello, I'm Peter–the organizer of the gm(48).

I'm here to quickly guide you through what all of this "game jam" business is about, and what you have to do to participate.

The gm(48) is a quarterly 48 hours GameMaker game jam from the community of /r/GameMaker .

For more than 5 years, the community has been running the gm(48) games development competition for game developers of all ages and abilities. Whether you are a beginner or an expert, young or old, there's simply no reason not to participate. The gm(48) is a casual, fun and learning experience for everyone involved.

You don't!

All you need to enter into the game jam is an account on this website. You can register at any time, and it's completely free.

There is, but it's pretty simple.

The major ones are that your game must incorporate the theme in some way, that your game must be compiled using GameMaker, and that you have to create your game and its content in the 48 hours between the start and the end of the game jam.

It's somewhat self-explanatory, but you should really read the rules for more information.

Once the countdown on the front page reaches zero, you go nuts.

Create a game, submit it via the website and bam, you're done. If you can't figure out where to submit, look for a 'Submit' button on the navigation bar.

Each game is rated on a 10-point scale for seven categories:

  • Art - how good the graphics, design and art style is
  • Gameplay - quality of level design, balance and fun
  • Immersion - how well the gameplay, story, world and characters engage the player
  • Innovation - the amount of originality present in the game
  • Sound - presence of quality SFX and music
  • Stability - responsiveness of the controls, the game’s technical integrity
  • Theme - how well the game fits the given theme

Rating is completely subjective, and winning the game jam requires your game to have the highest average sum of all these categories.

It's okay if you don't win. You see, everyone can leave feedback for your game. That way, even if you don't win, you still have lots of feedback that you use to improve yourself and the game you made in just 48 hours.

Sorry, I have to make it short. But don't worry!

There's a page called "Frequently Asked Questions," and it most likely has the answers to your questions.

I'll see you at the game jam!