Game Resources, Tutorials & Assets
See in a few short minutes what there is to participating in the gm(48) game jam
Want to win a license to GameMaker Studio 2? Read more about how you may do that with this resource!
Follow the precise instructions on how to prepare your HTML5 build for upload
This cheat sheet provides a quick overview of the Shortcode syntax elements
The most difficult part is setting up the YoYo Compiler, and that only needs to be done once!
Upload directly from GameMaker Studio 2 to GXC and receive special recognition for participating in the game jam.
A guide on how I made some competent full feeling Metroidvania's in only 48 hours!
Guide to making better games. Works just about as well as most hand sanitizers.
Aim to stand out from the crowd with a great icon and description
A Game Jam, like any competition, takes some level of mental and physical preparation. These are my tips to prepare for a jam.
Use the power of the tween to add some juice to the way things move around in your game!
There's many ways to make a state machine. This approach let's you use structs to manage your states.
Take control of your game in a comprehensive, automated way.
This shader is intended to approximate the effect of noise in low light photography with a high ISO.
A struct based menu system with support for various element types.
Spice up the visuals in your game using sine wave motion.
A little screen-shake effect can make all the difference, here's a super easy way to add one to your game!
A variety of assets made by me, Petra! For gm48 2022 this includes music, and Tiles!
Strengthen your expertise in GameMaker Studio, Game Development, and game jams.
The game developer community has shared their support and goodwill through these GameMaker resources. Precious content that will help you reach that expert game development level. All of these are free for the game developers like you.
Use these free resources wisely and keep grinding at GameMaker until you become a pro. Once you have reached that level, do not stop there. Pay back to the community by submitting your own resources.