In White Glove, you are a robber hired by a super-secret collector to enter a house and get some expensive things for his personal collection.
ASDW/Arrows, and Space to interact with stuff.
Don't get too close to the people in the house, and try to avoid rising your noise level. The closer you are to a tennant, the easier they will hear you.
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Lv. 13
Neat game. I included it in my GM48: Collect! compilation video series, if you’d like to take a look. :) https://youtu.be/QbScIDsTCaU
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Patron
Stealth game AI aren't that easy for a two day jam, but that still impressive. That being said, I wish each npc had a predetermined zone for their idle patrol, because one got stuck in the little corridor that was the only way in an out :(
Maybe locked doors should be identifiable too, I like the limited inventory, but trying every door blindly when you have a key was a little much.
SubmittedGet That Garbage!
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Lv. 19
Cool game! I collected some of the treasure after breaking in, and all was well until I was caught, the game crashed and threw an error message. I thought the art and the NPC pathing was pretty good, as well as the inventory UI. Would have liked to continue but the game kept crashing and I couldn't get past one of the guys in the hallway. Also the "Press Space" text of the dialogue overlay was very hard to read. Other than those minor gripes, it was a neat heist/stealth game!
SubmittedSOMNIUM
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Lv. 9
I really like the art, even though there were a couple tiles that were the purple-black checker so I wasn't sure if I was supposed to investigate them. I got caught, and when I did I got this error (the screen went to greyscale which I assume was on purpose);
############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object god:
Push :: Execution Error - Variable Index [1,5] out of range [3,2] - -1.collector_text(100033,32005) at gml_Object_god_Step_0 ############################################################################################
stack frame is gml_Object_god_Step_0 (line -1)
the object name almost makes the crash seem intentional hehe
Overall, not bad, just wish the AI made more sense (one of the people in the house went outside and got stuck near the truck, and another one possibly went through a wall)
SubmittedRed-Hawk