Description

Match complimentary colors to clear lines on the grid of blocks. Game gets harder and faster as you clear lines.

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Summary

CompliDrop is praised for its cool concept and engaging gameplay, with players enjoying the challenge and hectic pace once the game progresses. Some feedback suggests adding more cues or warnings for color changes to improve player awareness. The use of complementary colors is noted as potentially confusing, with suggestions for visual aids to clarify color matching. Controls and style receive positive remarks, though some players desire smoother movement mechanics. Overall, the game is seen as a fun and well-executed entry suitable for casual play.


Color Feedback Concept Color Scheme Controls Movement Difficulty/Challenge Generated by AI based on the feedback CompliDrop received.
  • Cajoled
    Lv. 20

    I got to level 25!

    It would have been nice if the movement were continuous instead of discrete. I wasn't sure why it seemed to sometimes add like 10 rows, and sometimes not. Overall a fun entry!

  • FrogWax
    Lv. 5

    Simple controls, nice tetris feeling style to it. The 'complimentary' colours thing seems to confuse me in quite a few entries. I don't see any reason why people don't just use matching colours, but I guess it's personal preference. If you're going to use complimentary colours, maybe put a small diagram on the screen so people know what goes with what.

    Apart from making mistakes due to not knowing the sequence, and the yellow/orange shades being very similar causing some confusion, I really enjoyed playing this and building up scorestreaks. This could be a fun mobile time-waster game for people on their commute etc. A really nice entry!

  • WangleLine 🌸
    Patron

    More feedback when the color is about to change / the color changes would be neat. Otherwise, it's a sweet little game :3

    Dye Hard
    Submitted

    Dye Hard

  • abso1ution
    Lv. 7

    Oh yeah! https://imgur.com/a/1dy77wC

    I had fun, once it got going it was quite hectic. It was good that you maintained the position of the matches when you changed colours.

  • SpritePainter
    Lv. 21

    This is a really cool concept and works well. I would like for there to be some feedback or warning when your color changes, like a sound or something. It does add to the challenge though, and I can see why you ma have chosen to keep the transitions more of a surprise.

Post-mortem

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