First Jam game! Kinda ran out of time and didn't fully spend time, but that's fine- I learned a lot!

Exploring the gripping environments, traverse hazardous traps and reach enlightenment in Grenade Splat (/s).

Controls: WASD, Space to Jump E to pick up Grenades (the odd cube things), and Left click to throw them!

Blue splats let you bounce of them at the same speed you fall on them. Use physics to your advantage here. Remember to jump for extra lift!

Purple splats let you switch gravity, but cant be placed on other splats.

For the first level you need to somewhat mash space to traverse, the rest should be fine. Sorry :p

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  • Jupiter Hadley
    Lv. 13

    Good start, cute main character. I included it in my GM48: Colors are Important compilation video series, if you’d like to take a look. :)

  • 89o
    Lv. 18

    How.. do you do the very first section? I found it impossible to jump over the second hurdle. Also, It would've been handy if I didn't have to press Alt+F4 to close the game.

    C M Y K

    C M Y K

  • Naxos
    Lv. 7

    I got as far as the level where you have two blue blocks, two pits, and spike trap in the middle. I couldn't quite figure how the blocks were supposed to help me.

    On the first level, I think the first few bounce jumps could be tuned a bit, I had a bit of trouble with the first set of stairs.

    One thing you can do, even now, is to drop some controls in the description! Maybe there was a button I needed and just didn't know about. Most people are used to reading the description when no controls are provided in-game.

    I respect anyone that takes the time and effort to make a jam game. Making a game is no easy task, especially with the time constraint! So well done!

  • Tero Hannula

    Hi, unfortunately I couldn't jump over obstacles with bouncing blue, so I just couldn't move forward. I tried all my might and managed to get one jump, but then accidently fell back to start area :( Could you give some tips to go forward in your game?

  • SpritePainter
    Lv. 21

    I'm not sure if I'm not figuring out the puzzles, or if they're not working. Are you supposed to be able to jump on the blue boxes after you attach them to a wall? That would be a cool idea if it's what you're going for.

    • Boreality
      Lv. 4
      Boreality Developer of Gernade Splat

      5yrs ago

      The original idea was to have the box act as a grenade, and have the wall have the properties of said grenade. The blue one is basically Portal 2 blue jell and you are supposed to bounce of it.

      I know I made exactly none of this clear, but regardless thanks for playing!