Description

It's a classic endless runner, with a peculiar art style, entertaining audio and simple but effective game play.

It certainly nail the brief although the game it's bit simple.

Nevertheless I had to fight against some weird bugs, some of which I still can't understand where they come from.

Every game jam I find a little bit easier to develop certain part of the game (i.e. the menu, the hud, and the GUI in general), while there are still a large number of processes/algorithms that take me time to develop, and a lot of other more advanced stuff still obscure to me (i.e. shaders, good particles, various special effects).

It's still a steep learning curve, but I feel I'm progressing and these competitions help me a lot.

KEYS

Arrow UP or W: Jump or double jump

M: Music On/Off

S: Sound Effect On/Off

F: Full Screen On/Off

Esc: Quit

Feedback
You must be logged in to leave feedback
Log in Register an account
Post-mortem

From Idea to Game in 48 Hours

Join thousands of GameMaker developers who have discovered the joy of game jams.

No experience? No problem. GameMaker developers of all skill levels and backgrounds use the gm(48) game jam to create games, learn new skills, and connect with the community.

Ready to start your game development journey? Create an account and join the next gm(48) game jam!