red is lying

red is lying

  • Team Wholesome
  • 1 year ago
  • Disqualified

"Wake up, fourteen. It's time for your tests. Just jump on the correct color. You won't need more than 80 seconds to complete these tests. Don't screw up..."

Controls: A = Move Right | D = Move Left | Space Bar = Jump |

Goal: Touch the correct color every level. Get 15 levels right in a row to win!

Developers: https://twitter.com/denglish_design | https://twitter.com/GamesByTobias |

Artist of Thumbnail and Banner: https://www.artstation.com/sveinnthor

Music: https://www.youtube.com/watch?v=ydvwxeAG6_M&list

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  • Kwisarts
    Kwisarts Kwisarts Level 56

    Short, but pretty cool! I really love how you used expectations and tricks to implement the colors and, even if I hated that, the timer makes it just the right amount of harder to get through! Gets you thinking without necessarily being over-difficult. Pretty neat! It was easier than I expected, but I guess seeing Peter playing it made me aware of a few tricks to be mindful of :p

  • Peter 🌊 Jørgensen

    I beat it!

    #

    Fun, but intense game. You really hit what you were going for. Good job!

  • FrogWax
    FrogWax FrogWax Level 5

    THIS GAME BROKE ME. Seriously - it had some nice 'ah-ha' moment but also moments where I thought THIS GOD DAMNED GAME IS BROKEN WHAT. Nice puzzle design, interesting levels, and quite the riddle. Good entry that will be remembered. I also hate you for level 7.

  • Virtu
    Virtu Virtu Level 8

    Sweet freedom!! Very clever design. At first I thought the timer constraints were a bit too tight - especially for some of the simple but mind bending levels near the beginning where it's not much about the platforming as it is about understanding what is being said - but, in the end, part of the satisfaction came from the gradual improvements and memorizations along the many runs I had to perform until I reached the end. Definitely not a game for the faint of heart though. :) As a gameplay suggestion, I feel some sort of audio alert during the last few seconds of the countdown would go a long way in the longer levels near the end.

    Comes off as rather simplistic on the aesthetics side, but gets the job done. A little more graphical polish would do wonders, but I liked that the song was somewhat low profile, as it never detracted me from the puzzles.

    Very solid entry, guys, congratulations!