Anima

Anima

  • Banana Factory
  • 2 years ago

Description

We thought of and executed the game design in a two-man team with the "risk and reward" concept in mind. And maybe the game concept changed a little during development, (and of course it was rushed) we think it still keeps our message.

The game introduce a self-building gameplay mechanic concept so there are certainly more solution to each stage of the game.

We had tons of fun with the design of the game despite this is the first finished game project for both of us, and we hope you too, playing it.

If you have any thought, opinions about the game or ideas you want to see in the game we will gladly accept them in the feedback and try improve according to that.

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Post-mortem