Post-mortem

PokeyPoke

ShaunJS
Lv. 3
ShaunJS Level 3
· 2 min read · 105 views
PokeyPoke
PokeyPoke
· 3rd

Only a tiny amount of the level design is any good, completely ran out of time in the midst of building the world! Some areas are just huge blanks so I just threw in random dirt blocks. No tutorial or menu either other than a few sneaky design tricks in the world and a couple of mechanics used once at most. But I'm really happy with the general idea and the basic implementation of everything! This was a ton of fun and really refreshing to work on. Shout outs to twitter, Inkedsplat and Rologfos for joining me half-way and bailing me out of Art + Sound, with way stronger stuff than I could have done alone.

I'm definitely going to post-jam this even if just for some QOL features like a proper tutorial and gameworld haha. And a volume menu etc.

From Idea to Game in 48 Hours

Join thousands of GameMaker developers who have discovered the joy of game jams.

No experience? No problem. GameMaker developers of all skill levels and backgrounds use the gm(48) game jam to create games, learn new skills, and connect with the community.

Ready to start your game development journey? Create an account and join the next gm(48) game jam!