Play as whale, gain abilities by stepping on colourful platforms, collect light prisms.
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Lv. 13
Lovely background and colors. I included it in my GM48: Colors are Important compilation video series, if you’d like to take a look. :) https://youtu.be/pzo4of_gRdw
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Lv. 5
I was quite confused about what I was supposed to do and how the powerups worked, but i loved the aesthetic and atmosphere of the game. Awesome soundtrack and brilliant use of colour and the them. I liked that you collected prisms instead of normal orbs or coloured blocks. The level design and instruction could use a bit of work but otherwise a great entry!
SubmittedILLUMINATED
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Lv. 6
Wow this was strange, and at first I was a bit clueless with what I had to do! But I managed to beat the game.
The things I liked most about this game is that it's so strange! I loved the music.
I found the art was cool and specially liked when it changed the colors of the background picture.
I found I was a bit confused though, I know now that collecting colors gave me certain abilities, I didn't know what or when and what the controls where, normally space bar is jump so that through me off a bit.
In the future I'd provide game controls and maybe an indication of what the colors give you.
SubmittedColor Combo
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Lv. 17
Man, this was a trippy game! But I liked it.
I only wish the game was longer with more levels, near the end I thought that now we're getting started, but then it was finished and it made me sad.
The music was great!
One last thing to complain: The hitbox of the whale was not really clear at first to me. Usually, you detect a hit a few pixels inside the sprite, not inside, but I got used to it pretty quickly!
SubmittedMoody Golem
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Lv. 4
This is super endearing. Marek did a great job with the background music and once I understood that those panels changed the whale's ability, things made sense and I got through quickly. I appreciate what you've started on and I'd love to see more from this down the line of what could be.
I agree with Wangle's feedback too. Any sort of player-feedback in-game to announce a change in power(instead of just a change in color for the whale) would have made a huge difference. I do appreciate that you left that first ledge as a "learn by doing" for the double jump, but I think I as a player could have used more. Maybe it was just that I wasn't expecting a whale to double jump. Honestly I was expecting him to be able to fly for whatever reason (even though that's also not grounded in reality).
The style all fits though! This is super cute! Great job!
SubmittedGhosties
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Patron
It's extremely unclear what each color does to the player. Some kind of visual feedback would be very appreciated!
Good luck with your game, people! :D <3
SubmittedPerceptive Existence