I'm Ste living in the South of England, I've been programming hobby games for over 10 years on and off, learned GameMaker and have been hooked ever since. Currently working on a supermeatboy esq game while doing game jams here and there to work on something different. Ultimate goal would to release a varied rogue like that I'd find addictive.
A Top down shooter keeping combos alive, you have 3 swords(RGB) swap them on the fly to create secondary colors for high-scores.
A rogue lite style game, you play as a pirate ship that is all about the gold and points! You must navigate each randomly generated map, each one increasing difficulty, you will die! Instructions: Click the maps to navigate the map, once you are in a fight, press WASD to control the ship and use the mouse to fire bullets at the mouse location. Risk & reward: You have numbers above the flag like this 2-6 these numbers are a random range of enemies, however no matter what number you get, you will always receive the highest number to your points. This makes it risky to take on 2-12 as you could end up getting 12 points and 12 enemies to fight, however you might get lucky and the risk could pay off and you would only fight 2 enemies for 12 points.
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