Description

You are the governor of Califeornia.

Califeornia is a no-death state, which means dying there is illegal.

Make sure your fellow citizens don't commit crimes.

Fine them heavily if they do.

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Summary

Players appreciated the creative and clever interpretation of the theme, praising the humor and unique gameplay concept. However, many found the game confusing initially and were unsure of the intended objectives. The minimalistic graphics and sound design received mixed reactions, with some enjoying the simplicity and others noting issues with visual clarity and accidental inputs. Overall, the game was seen as innovative but could benefit from clearer instructions and refined presentation.


Theme Interpretation Gameplay Graphics Instructions/Clarity Sound/Music Generated by AI based on the feedback Deathless State received.
  • Eva
    Lv. 13

    Absolutely loved this use of the theme. The graphics were minimal, but the game came together quite well, especially with the money collecting sound effect, and was a lot of fun! Even if there wasn't much to do, I found the little captions hilarious.

    Leviatron
    Submitted

    Leviatron

  • baku
    Patron

    Holy crap, what a clever interpretation of the theme. 10/10 in that category for sure!

    At first I was very confused what to do. Quickly figured out the stairs strategy, and lasted for quite a while. Gameplay wasn't the most exciting tbh. The fact that blocks and some bodyparts blended in with the background, and that I'd often accidentally place a block when trying to fine someone, made it somewhat frustrating.

  • Tero Hannula
    Patron

    Okay this was bit weird, I am not sure how to play, but managed to survive to the fifth year. Graphichs were simple, but good music though. I am not sure what to feel about this ^^"

    Reload
    Submitted

    Reload

  • Kwis
    Lv. 67

    Survived 6 years!

    I'm not really sure what I was expected to do? Cause I ended up doing the same as Allie, making stairs and let them fall to their doom. But I feel it was not what I was supposed to do? The game left me so confused most of the time.

    Either way, I liked the approach of this game, as it was non-conventional and I think a creative way to take the theme. I like how you can see what types of people they are, their issues, etc. Super cool!

    EDIT: Forgot to mention, but the blocks you use for the stairs felt like they were arrow to me instead of blacks. I'd tone down that contrast within the block

    Trapped
    Submitted

    Trapped

  • Allison J. James
    Patron

    No-frills presentation but a really neat idea! At first, I thought maybe I could easily cheat the game by creating two sets of three stairs and just letting them all drop to their deaths, but it quickly got to a point where the corpses were breaking their falls quicker than I could remove them. I'm still trying to work out in my head if there's a way of guaranteeing maximum efficiency of murder. Love how dynamic it feels.

    Extremely creative use of the theme, immediately fun, and got my brain going a lot. Would love to see this go further on, with different things to build, different tasks to undertake etc. I'm imagining making an entire factory of death 😅

    Rev%lver
    Submitted

    Rev%lver

  • Boreality
    Lv. 4

    Really really good. Although im not sure I interpreted it correctly, I love the way you implemented the theme, the humor and the message told through game play

Post-mortem

GM48 is a great opportunity to exploit very bad puns as game ideas.

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