Description

I did not complete a "game" for the jam, but i did have fun making this ragdoll playground

you can click and drag on the ragdoll to move him around. he will always attempt to stand back up, or place his feet on the ground.

While i dont feel this was a very good fit for the Jam, i did enjoy working on it and it has led to another project. so i felt it was worth posting.

From here, i plan to attach the ragdoll to a neural network, and train it to walk, jump, run, etc.

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Summary

Players enjoyed the physics-based ragdoll mechanics and found the balancing and smooth animations engaging. The game was appreciated as a fun physics playground, though many noted it lacked depth and additional content. Some users expressed interest in tutorials and technical details about the neural network and ragdoll implementation. Overall, it was seen as an enjoyable but limited experience, with potential for future development.


Physics Mechanics Content Depth Replayability/Fun Technical Interest Visuals/Color Feedback Generated by AI based on the feedback Inverse Kinematics Ragdoll received.
Post-mortem

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