Are you tired of playing games and dying all the time? Want infinite lives? Then this is the game for you! Press that space bar and mark your enemies. These will give you the life force you need to continue onward on your journey to immortality.
Controls:
WASD - movement
Space bar - shoot
Guide:
Get through the gate on the other side by shooting the monsters with your mark. Watch out though, life is not infinite if you don't steal the monster's life force!
Made by:
Howlmortar - Julian de Aldrey twitter @Howlmortar
StereoJunkie - Arjen de Aldrey twitter @StereoJunkiee
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Patron
This has good interpretation of the theme, buut the time punished too hard when you didn't make it on time, had to restart all the levels just because I couldn't get that bounce :( Also it was hard to bounce in right time, hard couple of reruns because of that. Lack of sounds of course dimishes points from the overall score. It was good game otherwise, well done :)
SubmittedReload
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Lv. 14
Josh K and KampHellCoding played your game. If you'd like to see our ratings and reactions check out our video! Your game was around the 58:25 mark.
SubmittedThe Challenge of Niflheim
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Lv. 4
Oh shit, thanks for including me in the video! The feedback was great (and thanks for reading the description exactly as i imagined it would be read).
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Lv. 17
I really like the look of this game, I just wish there were some more puzzles! The timer is a little short on the level where the enemy in the middle walks back and forth, if they player misses, then it is pretty hard to recover.
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Lv. 4
Thanks for the compliment, i'll pass that one to my brother (the artist & designer). I agree the timer in most levels could have been adjusted a bit. It was late and didn't have too much time left to properly playtest.
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Lv. 18
So, there is a death state. It happens when you run out of time. Also I think that it's a tad too hard; it would be easier if time replenished when you shot an enemy.
SubmittedSOUL SWAP
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Lv. 4
Understandable yeah, i noticed too that it was a bit hard in the time given. Unfortunately i didn't have enough time to playtest enough.
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