controls:
a / left arrow - move left
d / right arrow - move right
w / up arrow / space bar - jump
w / up arrow - move up (while ghost)
s / down arrow - move down (while ghost)
s / down arrow - climb down / pull levers (while human)
escape - pause
r - restart
q - quit
unfortunately, there are only 8 levels. i'm sure i could make much more interesting levels if i had more time
i borrowed some sound effects from previous games and freesound.org, and i used the same music as in mirror buddy
theres a post-jam version on itch.io with some minor details changed: https://89o.itch.io/soul-swap
ps this style of writing is intentional and not a sign of laziness.
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Patron
The visuals were great, game was pretty cool.
Levels were obviously very limited, but I think the ghost form lacks a little something. Maybe a gameplay like underwater levels in mario / flappy birds. Could have made a few levels a little more interesting than just navigating from one side of the level to the other!
SubmittedNoé Wyatt needs your help
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Patron
It was a good simple puzzle game. Music started well, but the high pitch notes were annoying later on :S Nothing really big complaints, you can see that moving background has edge where texture starts again. Also that corner collision was bit wonky. Room transitions were good.
SubmittedReload
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Lv. 4
Great job! I really enjoyed the atmosphere. The levels were pretty fun to play through as well. One small complaint I do have is that it's not always easy to see the spikes, they kind of blend in at times.
SubmittedSpirit Spikes
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Lv. 5
A simple mechanic, explored pretty well through the level design. Unfortunately, I felt that it ended just as I was starting to really get into it, but it's hard to pace game levels well under time stress, so it's understandable. One minor complaint is that the vingnette effect made some of the things in the screen corners hard to see.
SubmittedHAZ-CHAN-01
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Lv. 1
Nice game, man! An interesting mechanic, with nice aesthetics!
The collisions, seem a little off to me, but I played the game and I'm glad I did!
Good job!