Description

Keybord:

"R" Restart game

"LEFT_BUTTON" Use Light

"A" Left

"D" Right

"SPACE" Jump

Feedback
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Summary

Players found the game concept intriguing, especially the light mechanics, but struggled with unclear controls, lack of story, and confusing gameplay. Many noted the game felt unfinished or overly ambitious for the 48-hour jam timeframe. While some appreciated the aesthetic and experimental nature, the difficulty and lack of guidance limited enjoyment. Feedback suggests the developer learned from the attempt but should consider simpler scope in future jams.


Gameplay Mechanics Polish/Completion Difficulty Scope Aesthetics Generated by AI based on the feedback NDS received.
  • Tero Hannula
    Patron

    What was this :D But yeah, trololgames and labyrinth of confuse indeed. These jams are good time to try new things and learn, I assume you tried the light system here and learned quite bit about it? It didn't create itself or go in the wanted direction, you could try search what caused it. I don't recommend try continue this game, but understand why it didn't work like most assumed it should.

    Reload
    Submitted

    Reload

  • gary butler
    Lv. 6

    Not gonna lie. I kinda love this, even though I can't play it almost at all. Wonderful aesthetic, just too high of a difficulty curve for me. Or maybe that was on purpose. ส็็็็็็็็็็็็็็็็็็็_(ツ)_ส้้้้้้้้้้้้้้้้้้้้

  • Kwis
    Lv. 67

    I mean hem... the game doesn't seem finished. I think it was a bit too ambitious for 48 hours, especially if you indeed are a novice. The light thing especially seemed over the top, it didn't work the way it should.

    Next time, maybe try to have a lower scope, it's okay to make something simple :)

    Trapped
    Submitted

    Trapped

  • Anonymous
    Anonymous Avatar
    Anonymous

    6yrs ago

    I'm not 100% sure what was going on here. The light seems to move randomly and doesn't cover where your mouse is aiming half the time.

    The enemies also don't seem to do anything - you can walk into them and nothing happens.

    You can also jump towards the edge of a platform and just stand in thin air with the footstep sound repeating endlessly.

    The idea of light pockets with a light 'cannon' is quite cool. I'm just not really sure what to do.

  • Anonymous
    Anonymous Avatar
    Anonymous

    6yrs ago

    I'm very confused. This seems like a cool game with its mechanics but with no controls, story or ability to see, it is a very hard game to play.

Post-mortem

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