Skelly is dead and he keeps going between heaven and hell but the skulls are always on the ground so you might as well clean them up.


Click and drag - move skelly

Space - Switch afterlife dimension

super secret cheat codes Z and X - move between levels hold down C - turn off gravity

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  • Happysquared
    Lv. 15

    Thought the physics were a lot of fun chaos! It was nice to see the detail in the music change when you switch from dimension to dimension though music itself was a little repetitive. Controls were difficult but they were difficult in a silly way that made me laugh when unexpected things happened from dragging skeleton around.

  • Zen00
    Lv. 15

    A fun attempt at physics. A bit too out of control for general use though I think.

    Slime Well

    Slime Well

  • Chris

    The physics are really cool, this makes me want to dabble with gamemaker's physics system which I've never used. I like how the music switches between heaven and hell

  • jarossco
    Lv. 2

    Took a bit to nail the controls but I loved the physcis involved, well done! The music got a bit repetitive but overall, great concept!

  • Bokonon
    Lv. 5

    The physics were cool! the controls were a bit frustrating, but I think that might have been what you were going for



  • Fachewachewa

    Kinda looks like a Limited movement game with dimension switching :(

    I was getting frustrated by the controls at first, but kept going and ended up enjoying juggling with skulls. The audio was a little annoying, but having two versions was a nice touch. I also noticed that the doors were drawing over more important objects, which was getting in the way in the 2nd level.

    I did cheat to skip the last two skulls in the last level because the tunnel was more frustrating than anything, but overall enjoyed this short game.

  • Dazlog
    Lv. 2

    Nice game, wasn't expecting to see a ragdoll physics game on the jam! I'm usually bad at this kind of games, but this one has a great difficulty curve and isn't very demanding, which is a good thing.

    Controls are responsive most of the time, but they can be a bit frustrating sometimes. Not something inherently bad if you were trying them to be.

    The music could use some fading between the dimensions, and some sfx would be nice too.

    Good job overall!

    • Ben Caunter
      Lv. 2

      thank you for the advice! I was gonna keep making this game after the jam and I will definitely do those things. thx for complimenting my game, I played yours as well, ours are very similar. :)

  • SpritePainter
    Lv. 21

    Wow, this is really something. I have no idea how you came up with this, but it's definitely interesting. Yeah, the controls were finicky, but not really in a bad way, but more in a Bennett Foddy kind of way. So, that's pretty good. The quirky-dark sense of humor really helps to sell it.

  • Anonymous
    Anonymous Avatar

    4yrs ago

    really finicky and frustrating to control, the music was also very tedious. The skeleton is pretty cute though.