ONE VS ZERO is a simple keyboard co-op game to play with a friend. Who can outlast who!?
Jump & Double Jump to attack your friend!
Controls:
Player One - Press 1 to Jump / Double Jump
Player Zero - Press 0 to Jump / Double Jump
Credits:
Chris Jaroszko - Code/Design
Dakota St. Laurent - Music
Square Dance font created by Cal Henderson
-
Patron
It was pretty simple game, too bad I didn't have anyone to play with. I did like double-jump had double meaning :) Here is video of yesterdays stream, where I tried the game a little bit: https://youtu.be/fD5nZ1gACGY?t=6873
SubmittedGAME.
-
Lv. 15
I liked the idea of the double jump making a double attack. Overall probably too simplistic to be any fun for a single player.
SubmittedSlime Well
-
Patron
Fun game, I played it with my gf. I thought it was a cool idea and original concept that worked really well
SubmittedCoin of Fate
-
Lv. 21
I really like the presentation, but I've gotta admit that after a minute or so it started to bleed together and hurt my eyes. That aside, the game itself is interesting and very solid mechanically. Playing solo isn't very rewarding, but I can see this being a lot of fun in multiplayer.
SubmittedDeck Deployment
-
Lv. 2
I really like the graphics style! I wish there was AI to play against :)
SubmittedTwoSideTopDownSurvival
-
Lv. 36
Simple idea, but nice execution. I think the dubble jump was the key element to keep the game from getting uninteresting. Without it, the game would probably just end up in a loop where both players are constantly jumping. I played this with my brother, and we had a lot offun.
The art is very simple. It seems like you aren't an artist, but everything looks clean and the style is consistent. I have no problem with the strong colors.
The soundeffects and music were really good.
SubmittedKeep Killing
-
Lv. 3
Very good concept that does the theme very well. I had a lot of fun playing this! There are only two things I would change: the first being the colours which started to hurt my eyes after a while and would limit the amount I could play. The second is maybe make the game speed up every so often, as once we got into the swing of things we went for a while without scoring points. Overall though I enjoyed this a lot.
SubmittedBeat Flip