I like the use of theme here, growing different plants for projectiles. Art is colorful and fun, the menu is nice and intuitive, and there's a good amount of juiciness to things. Plants bend while being sucked, screen shakes (maybe a bit too much) while shooting, and there's a satisfying knockback when hitting enemies (though they go crazy when you get the machinegun :D). Overall it feels like there's a lot of polish in the visual department.
Soundwise the game is lacking a bit. Most of the sounds fit the game well, but for example the player getting hurt makes an explosion sound of a sort, which is kinda weird. Also, I would have liked some kind of damage feedback sound when hitting enemies. Although there are some minor shortcomings here, it's still a very good job for a jam game!
For me, the game was fun to play. The best part was finding new seeds, encountering new enemies and trying to figure out the best weapons and tactics. The overall gameplay was somewhat slow paced though, and in my opinion, could have been a lot faster. The flamethrower was obviosly the best weapon, but it was rare enough that I had to run all around the map to find enough seeds, which was good design.
My worst enemy in the game was the controls. I got used to switching slots and dumping stuff after a while, but having to use arrow keys to flip the character (great animation btw) to shoot left and right was ultimately my doom.
Despite some criticism here, I think it's overall a great jam game and I thoroughly enjoyed playing! Thanks for making the game!