• Action
  • JealousCrow
  • 3 months ago
  • 24th


You and your companion can only move when in sync with the rhythm but don't worry, the polygons only move then too! The game is couch (more like keyboard friendly) co-op!

Controls: W, A, S, D for left player and either I, J, K, L or arrow keys for the right player. Watch out though, because your inputs need to be timed to the beat!

Just a heads up that the game crashes at the end of the last level... and you can't die. Woops. But do play until the end, the music is great and let me know what you think!


You must be logged in to leave feedback
Register or log in to start writing.
  • gary butler
    gary butler gary butler 5
    3 months ago

    Neat, needs a difficulty curve and some variety. But visually vary appealing and the music is great. Edit: maybe a combo tracker. Keep track of chains of perfect moves. It would really up the tension while dodging and emphasize moving more and keeping the groove.

  • Kwisarts
    Kwisarts Kwisarts 38
    3 months ago

    I like the idea

    • The game lacks variation. We just dodge triangles. It would have been nice to have different kind of things to avoid. For example, a red circle that goes from left to right or something. As new soundtracks kicked in, the game felt exactly the same regardless.
    • It would have been nice to move at any moment. This way, while waiting for a wave, we can train/test the movement.
    • Like SMF said, it would have been nice to have some feedback while missing a beat. When you try to move and that nothing happens, it feels unresponsive because we don't feel like we've made a mistake.

    EDIT: We can't move between songs. I would have liked to have the freedom to move my character in these moments, but it seems like I was unable to

    • JealousCrow JealousCrow
      JealousCrow 5 Developer

      Hey Kwisarts, thanks for the feedback. Much of what you have said are all things we wanted to add but couldn't due to time! I also agree with all of it, except maybe the movement at any time. I was wondering if you wouldn't mind elaborating on that at all, either here or in a DM or something. I knew going in there were definite problems as the game just couldn't get finished in time.

      Since completing the jam we have continued to work on the game and have added new enemies and more feedback to let the player know when they have messed up, along with a proper fail state and more. But I definitely want to know how to make it better!

  • SpaceMyFriend
    SpaceMyFriend SpaceMyFriend 13
    3 months ago

    Nice job! I really liked this! I loved the clean simple art style. The rhythm part was pretty simple but once I realized I had to keep the green blocks from being hit, then it got fun!

    The music was very good too! Some kind of feedback on trying to move the block when your off beat would've been nice. At first I thought I was just pushing the wrong buttons but then realized I had to be on beat to move the block. But overall, very awesome job!

    • JealousCrow JealousCrow
      JealousCrow 5 Developer

      Hey SpaceMyFriend, thanks for the feedback! I am glad you like the simple art style, neither my friend or I are very good at art so we thought shapes and nice colours would be a good way to go. We definitely need to explain the controls and how to play in the game somehow, currently (and we have continued development since the jam completion) we still don't have a proper tutorial stage.

  • Fake Avatar
    Tyree Swaniawski 0
    0 seconds ago
    delectus quia quis reprehenderit aut saepe a earum et molestiae enim recusandae rerum saepe sequi sit quia saepe alias quia ut id similique aspernatur officia ut expedita sit eius natus amet error at voluptatem quas nihil eligendi qui impedit culpa beatae ut repudiandae asperiores quia accusamus voluptatem non fugit voluptas quisquam aut quia commodi dignissimos molestiae quod velit et molestiae exercitationem rerum aliquam voluptatibus saepe nostrum nisi soluta explicabo nobis qui doloremque totam laborum suscipit quis blanditiis ut non consequatur ullam numquam iste aut velit inventore error et sint earum deleniti et nihil est velit dolorem vel sint earum quia consequuntur dignissimos sequi optio in placeat facilis et cupiditate aperiam laboriosam dicta vitae sed facere illo nemo voluptatem nobis quia
    • JealousCrow JealousCrow
      JealousCrow 5 Developer
      in ut est odit aliquid est sint et nesciunt voluptatem qui qui atque rerum magni quis nobis praesentium qui qui est aperiam hic quis dolore eius possimus eveniet iusto omnis assumenda voluptates labore deserunt dolorem id eos quia impedit et qui et est sint sunt nemo deleniti magnam perferendis corporis deserunt nihil atque modi sint voluptas consectetur debitis nobis rerum aut illum fugiat ex consectetur voluptates omnis quae consequatur excepturi non incidunt nulla eum tenetur tenetur placeat sit sapiente laboriosam sit pariatur ducimus debitis nihil ut qui voluptas officiis placeat velit suscipit molestiae enim alias qui corporis ipsa nihil omnis est distinctio vel vel eveniet perferendis deserunt nostrum temporibus quidem deleniti odio ab maiores aliquam est saepe quod tempore praesentium tempora occaecati voluptatem rerum commodi reprehenderit cumque temporibus voluptas voluptatem itaque minus cupiditate natus nulla deleniti quis quis in voluptas aut consectetur omnis
  • YungBirdGoose
    YungBirdGoose YungBirdGoose 1
    3 months ago
    • JealousCrow JealousCrow
      JealousCrow 5 Developer

      Couldn't have done it without those groovy beats.


There doesn't seem to be anything here.