Guide your badly damaged robot buddy through broken down factories and fiery furnaces. Collect systems and upgrades that were ripped from your buddies frame to surmount the obstacles in your path.

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  • A and D = Movement
  • Space = Jump
  • F = Fullscreen
  • alf+f4 = Exit (lol)
Game by

A game by Adrian Riedman

Check out the other projects I'm working on -

Special Note about bugs

They're might be some resolution bugs and few collision bugs. And a dumb little whoops on last level.

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  • 89o
    Lv. 18

    BUG REPORT: In level 3, if you restart after collecting the legs, you get stuck inside each other.

    Really nice entry! The story, the mechanics, the art and the really cool transitions all blend together for a great experience. Great work!

  • Juzek
    Lv. 8

    I loved the music, and the conversation and the art! This is the puzzle platformer that this theme was screaming for. You introduced some great mechanics, and covered a lot of ground for being by yourself. The sound matched the visuals well, and I loved the sense of progression as you unlocked more upgrades.

    You should continue to work on the levels and combine the mechanics you have in mind bending ways! I am excited to see this game if you update it.

  • Pol L.
    Lv. 4

    This is definitly the most immersive game I've played so far for this GM48 ! The music and sound fx were just amazing, the story is told through dialogs so it's not just a block of text, the characters are lovely and the graphics are super nice. The wrong part ? Some buggy bugs and the level design which is not very challenging.

    Egg Friend

    Egg Friend

  • Jean-Bernard G
    Lv. 4

    I've only one thing to say: "TOO SHORT!"

    That's a really good in only 48 hours. The games have some glitches and the level design are not perfect and can be improved. You put a little story and make me want to know more about it x). Everything else has already been written.

    Egg Friend

    Egg Friend

  • s7stringmadness
    Lv. 4

    Cool game! I really liked the art and story! I kept having the problem where the robots get stuck together, and often times restarting the room started them stuck together. Bugs aside though, it was a fun game to play!

  • Problematicar
    Lv. 37

    Blip Blop, Good Game, Good Art, Good Music, Bad Levels.

  • StereoJunkie
    Lv. 4

    It's definitely a fun game to play, love the menu. I loved the making of the menu in my game, so i appreciate the quality and simplicity in the menu. >I found a few bugs not major because you can just restart the level but here is the first one:

    glitch 1

    Basically what happened is I jumped in there with both and then tried jumping out but got more stuck.


    This one every time I clicked r to restart and if I didn't move then they would fall into each other, making them not being able to move or jump.

    With the rest I am super satisfied, I love the game and it's fun to play! 😁

  • Kwis
    Lv. 67

    It's nice to improve your robot friend! I like how it makes things a bit easier. Lots of glitches! I like the idea of the ending, but it's a bit too sad. I hoped better for them.


    • Soft lock at the beginning if you push the companion all thee way to the left. (Can't restart in this room)
    • There is an infinite loop. Got triggered while restarting a level (the level with the door thingy, the same as in the thumbnail). I had the companion and player stuck together while I restarted.
    • The levels can be long, which makes the glitches more frustrating. When you gotta restart just when you're about to finish a level because the companion and the player get stuck together, it's a pain. :/
    • In the last level, several companions spawn but i think you're aware of that
    Dream On

    Dream On

  • Metroid3D
    Lv. 8

    Charming little game! Mechanics were super cool and the story was neato.