Switcheroo Dungeon

  • Puzzle
  • MarTo Collective
  • 4 weeks ago
  • Disqualified

Description

Controls:

  • W-S-A-D: Movement (including menu)
  • Space + W-A-S-D: Shooting
  • R: Reset room in case you killed the wrong enemy or messed up in another way :D
  • T: Menu

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Some deadly encounters with environmental hazards or enemies are...not deadly at all! Interact with the game world and it's inhabitants to change into something new, so you can overcome every obstacle! Puzzle, shoot and dodge your way through a dungeon filled with strange creatures, bottomless pits and many other dangers.

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Can you reach the treasure room?


Background music track was made with nanoloop on the original GAME BOY pocket

Feedback
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  • Josh K.
    Josh K. Josh K. 6
    3 weeks ago

    Josh K and KampHellCoding played your game. If you'd like to see our ratings and reactions check out our video! Your game was around the 15:55 mark.

    https://youtu.be/hWLMCMXFPtQ

    • TobyMoby TobyMoby
      TobyMoby 5

      Hey! Thanks so much for playing our game and for the valuable feedback! Actually seeing someone play through it, figuring out the puzzles, often seeing the exact reactions you wanted to induce at certain points in the game was very fun and hugely interesting!

      I also think your rating was completely fair, so thanks :)

  • Tero Hannula
    Tero Hannula Tero Hannula 19
    3 weeks ago

    Graphics worked and music passed, it was interesting fact you made it with Gameboy, how did you record it :D Good transitions. I liked idea you copy enemy which killed you, not other way around. The collisions were bit funky, you should try improve yourself with those to make it better feeling (so you don't get stuck). Here is good tutorial for that https://www.yoyogames.com/blog/432/buttery-smooth-tech-tips-movement

    I played the game through ^^

    • TobyMoby TobyMoby
      TobyMoby 5

      Thank you for your honest feedback, I'm very glad you liked it! The software I used on the gameboy was Nanoloop (https://www.nanoloop.com/) and it was recorded with Audacity after simply plugging a AUX cord into the gameboy's headphone jack :D

      Thanks for the link, I'll definately check it out!

    • M4rc M4rc
      M4rc 2

      Thanks for your feedback :D. I will look into the tutorial. I had to improvise with the collisions a little bit. The collision checks are a little bit mushed together (tileset and object collisions).

  • RedShopGames
    RedShopGames RedShopGames 2
    3 weeks ago

    OMG, I love this concept and the art to go alongside it! The gameplay is a little iffy due to the collisions and the occasional places to get stuck in however other than that this is a solid game, well done guys :D

  • PenguinCzar
    PenguinCzar PenguinCzar 2
    3 weeks ago

    Great Game! a teensy bit lacking on originality but that is not your fault. Apparently everyone also had the same idea :). So far yours is one of the most properly executed that I have seen tho. Its so well done I'm surprised its not on the market yet. Seriously, if y'all put some more time into it, this could be a money making game. Kudos to you guys!

  • Anonymous
    Anonymous Anonymous
    4 weeks ago

    Very funny game! The sound and the graphics are awesome! I really enjoyed playing!

Post-mortem

There doesn't seem to be anything here.