a / left arrow - move left
d / right arrow - move right
w / up arrow / space bar - jump
w / up arrow - move up (while ghost)
s / down arrow - move down (while ghost)
s / down arrow - climb down / pull levers (while human)
escape - pause
r - restart
q - quit
unfortunately, there are only 8 levels. i'm sure i could make much more interesting levels if i had more time
i borrowed some sound effects from previous games and freesound.org, and i used the same music as in mirror buddy
theres a post-jam version on itch.io with some minor details changed: https://89o.itch.io/soul-swap
ps this style of writing is intentional and not a sign of laziness.
The visuals were great, game was pretty cool.
Levels were obviously very limited, but I think the ghost form lacks a little something. Maybe a gameplay like underwater levels in mario / flappy birds. Could have made a few levels a little more interesting than just navigating from one side of the level to the other!
WinuX Level 12
The art is really nice and the music creates a really cool atmosphere.
The gameplay was also really cool.
The puzzles may be a bit on the easy side, but it was still enjoyable.
I just got stuck in walls sometime, but it really isn't that big of a problem.
It was a good simple puzzle game. Music started well, but the high pitch notes were annoying later on :S Nothing really big complaints, you can see that moving background has edge where texture starts again. Also that corner collision was bit wonky. Room transitions were good.
GhostlyFeline Level 5
A simple mechanic, explored pretty well through the level design. Unfortunately, I felt that it ended just as I was starting to really get into it, but it's hard to pace game levels well under time stress, so it's understandable. One minor complaint is that the vingnette effect made some of the things in the screen corners hard to see.
MulfoK Level 2
Nice game, man! An interesting mechanic, with nice aesthetics!
The collisions, seem a little off to me, but I played the game and I'm glad I did!