You play as evil (or not) machine! And you need. No! WANT! To kill humans, wolves and amm... artifacts. Walls? Why? Because you can and they can't! MuA Ha ha ha...

You can resiz window as you want. You can restart by press 'R' You can move 'wasd' You can choose by 'enter' You can think like you can shoot by 'left mouse button'

Thank you!

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  • Tero Hannula
    Patron

    The graphics were nice, but the camera was bit jittery, and the screenshake didn't help ^^" I think the idea which you were after was good, but this feels now really incomplete. But I think these jams are mostly not about completing or competing (these are just extras), but learning and trying something new :) The deathnobot was infront of walls, so there was something about depth issue?

    Reload
    Submitted

    Reload

    • Rs11_s21_N
      Lv. 2
      Rs11_s21_N Developer of No death deathrobot

      4yrs ago

      well... about walls at the end of creating i just say "nah i just too tired to fix this!" about uncompleted, the collisions was too hard for me in those two days) thanks any way)

  • abso1ution
    Lv. 7

    Nice art, I liked the way the robot swayed when it crashed into the walls. Was that animated or done with a shader?

    Perhaps dial down the screenshake a tad :)

    • Rs11_s21_N
      Lv. 2
      Rs11_s21_N Developer of No death deathrobot

      4yrs ago

      weeeery! thank you! (it was one of main features!) this is simple draw_ext with rotate and h scale change...

      (if you mean that screan shake is too hight) it was test thing for shoot mecanic and it not work as it need to work)

  • Fachewachewa
    Patron

    Oh man, that's a lot of screenshake XD Not sure what I'm supposed to do, looked around for a while but there's not much apart from picking up xp?

    • Rs11_s21_N
      Lv. 2
      Rs11_s21_N Developer of No death deathrobot

      4yrs ago

      yeah sorry nothing more... (actualy you can "die" but this is almoste unreal) just random map and robot (collisions kill all game play XD)

  • Allison James
    Patron

    I'm not wholly sure if I really managed to experience this to its fullest potential, sadly!

    I levelled up a couple of times and received some incentives, but beyond that, all I seemed to do was stomp a few things, collect a couple of moons (for XP?), and break some walls down - which were fairly hard to break down as the screenshake kept moving my mouse off of the one I was targeting. I never ran out of enough HP to die, either (although that may have been on purpose to fit the theme).

    Seemed like a neat idea and could certainly be built upon, though - a good old fashioned destroy-em-up is always a lot of fun!

    Rev%lver
    Submitted

    Rev%lver