The royal lineage has long been watchers of the forest shrines.
It is now the princess's time to go and cleanse them...
But what can she do on her own? She will need the help of brave knights and adventures to protect her.
And they need her; in fact, I can hear them calling now....
WASD - move
Left click - basic attack
F - activate shrine, pick up item
E - grant allies divine experience
space - menu action
Cajoled - Head programer
SingleShot - Art
Adrien Dittrick - Music and sound effects
Explore procedurally generated levels
Master all four weapons
Defeat every monster type, including powerful boss monsters
the level is a random genration about loading, so sometimes it places the player in an imposible spot. if that happens, just hit escape and restart.
Original soundtrack: Listen to it here
The tech was pretty cool (level generation, shadows, etc.) but the game was a bit dull to play to be honest, feeling too difficult with a melee weapon but way too easy with any ranged weapon.
Zen00 Level 12
Probably one of the biggest problems was the random generation though. I'd often find bridges over rivers that were impassable because a bunch of trees spawned right over it as well.
Followers were useless because they would very quickly be left behind. The game was laggy as well, no idea why.
Allison James Level 19
For a jam entry, this is pretty impressive! A decent bit of tech behind it, some nice varied graphics, decent gameplay - although a little too fast and frenetic for my abilities (not what I expected going into it xD), and the music fit the style well.
I wish the deaths had been less abrupt - because I had a few of them 😅
Tydecon Games Level 17
I think the best thing about this is the procedural generation, really clever, it makes each playthrough different. I like the RPG style as well, a nice well-rounded game, good job!