Rise Below

Rise Below

  • Decent Productions
  • 3 years ago
  • Disqualified

Description

CREATED BY MYSTERY MUDOKON AND BRUCE DURNING

You have been cursed by a wizard. Now, you're stuck in anti-gravity. Don't worry, though. There's a fix. It's just at the bottom of a platforming level made for a person with regular gravity.

  • Two unique enemies!
  • Cutting edge 5 tone graphics!
  • A killer soundtrack consisting of an incredible song!
  • A mute button!

Feedback
5

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  • Rohbert
    Rohbert Rohbert Level 14

    Interesting up side down gameplay. Got fairly bland after a minute or so, but the music was very nice.

  • Veralos
    Veralos Veralos Level 33

    Neat idea for a game. In practice it's basically the same as a normal platformer, but the visuals really help to sell the anti-gravity premise. The colour palette is nice and the sound/music is pretty good. I also like how you included checkpoints.

  • Problematicar
    Problematicar Problematicar Level 37

    The idea is great! The execution not too much, the level design was kinda bad and with a lot of random blocks, while the sound and art were just above average.

    I loved it though, for being a little jam game it was a ton of fun, and it was based on a really good take on the theme.

    • ShenDoodles ShenDoodles
      Level 2
      Designer

      Mystery Mudokon: Level design is a huge weakness of mine. I'll focus on fixing that next time. as for the sound, I need to get faster at making it. Thanks for the feedback!

      Bruce: Thanks for the feedback on the art. I'll try to improve that for next time.

  • chico-haze
    chico-haze chico-haze Level 2

    Great idea. Simple and well executed.

  • Morgan
    Morgan Morgan Level 4

    "But maybe was there another way..." Is this an hint for a second ending? That reverse-platformer was really effective!

    • ShenDoodles ShenDoodles
      Level 2
      Designer

      Sadly, there is no second ending, but I'd really love to have one. Right now it's just a joke. One day, though, I may just add it.

Post-mortem

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