Troll's Bowel

Troll's Bowel

  • Tero Hannula
  • 3 years ago
  • 7th
Have you ever wondered how does troll's bowel work?

Take a tour to familiarize yourself with bowel movement of a troll, as it might be unusual for us. We - city dwellers - do not usually see forest trolls, and this is great chance to gain more information. This interactive documentary will tell a tale of Troll's natural behaviour.


Use keyboard and spacebar to play the game.


Edit. 6. July 2017. I am going to upload this game to Google Play store as first game there :)

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  • Fachewachewa

    Very impressive game ! I don't know what more to say that haven't been said yet, but I really loved it.

    It's not the kind of experience I was expecting in this jam! Plus it's really funny. The rocks were hard to dodge but the scene was really cool.

    Too bad you didn't have the time to finish the factory. I don't know if you plan to "complete" the game, but you really should!

  • Problematicar
    Problematicar Problematicar Level 36

    This game was so ambitious under every aspect except lenght.

    The only bad thing I could notice about it was the english, but that's not bad enough to ruin the experience.

    Everything else, the piano sounds, the art with different perspectives, the fun and varied gameplay, the immersive story, were all done incredibly well, so much so that all my votes ended up being 7 or more.

    Only thing I can suggest to make it even better is to remove the narration and fix some of the sentences, and mayyybe change some of the sounds.

    In the end, awesome experience, just a little too short and not with the best english.

    • Tero Hannula Tero Hannula
      Level 38
      Developer

      Thank you for the feedback :) You have good points to criticize, I think biggest issues are narration and language, which would be fixed with someone other doing them. By myself, I can redo sound effects and add length with finishing cut parts, but written and spoken language... Not quite :P

  • Kwisarts
    Kwisarts Kwisarts Level 56

    Nice and creative take on the theme! It was fun to have this interactive documentary :) Nice work for all the cutscenes! Also I like that there is a narrator, although it felt (just) a bit too monotone

    • Tero Hannula Tero Hannula
      Level 38
      Developer

      Thank you :) I tried so hard to get pronuncation right (I am not native speaker), which affected intonation ^^" Few last narrations I had to redo before sending, as those sounded almost like a robot :S Maybe also the fatigue started to affect.

  • King of Bananas

    Very creative take on the theme! Short & sweet, very enjoyable entry.

    • Tero Hannula Tero Hannula
      Level 38
      Developer

      Thanks :) I would have prefer to make it bit longer, but I wanted more to make it finished product.

  • Virtu
    Virtu Virtu Level 8

    I loved the visuals and the storytelling from beginning to end, especially the perspective you used in the part where you have to dodge the rocks. Probably one of the most creative uses of the theme. Had a great conclusion to it too! :)

    • Tero Hannula Tero Hannula
      Level 38
      Developer

      Thanks :) Btw, before I got idea to use troll and more story-like narration, it was human eating sandwich and then pooping in the toilet, and last minigame would have been: land the poop without splash :D

  • Veralos
    Veralos Veralos Level 33

    What a bizarre yet creative concept for a game! I enjoyed the story and narration. The graphics also look very nice.

    If there any complaint it's that it can be hard to tell where the rocks are in relation to the boat in the rock-dodging segment.

    • Tero Hannula Tero Hannula
      Level 38
      Developer

      Thanks :) Yeah I know, sorry about that, it was little bit rushed :/ I also wanted to make also more fast-paced music on that segment.

  • Anonymous
    Anonymous Avatar Anonymous

    Very nice Tero! kept us watching and laughing the whole way through! would be a great children's book!

  • Batesville757

    There were some pretty clever ideas in this, wouldve like to have been longer but with it being a 48 hour jam and that type of art, its totally understandable.

    • Tero Hannula Tero Hannula
      Level 38
      Developer

      Yup, I cut two incomplete parts (chewing and factory-process) to make more coherent and complete product. I had completely different idea first - which I scrapped. I think I started doing this game after I had less than 30 hours left, and of course sleep took own part. Thanks otherwise :)