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post-mortems
Post-mortem
Strong Fan
Lv. 2
While this was made for a 48 hour jam, it actually got ~4-5 hours of dev time and needs some work. I’d planned on the fan interacting with enemies and obstacles, but ran out of time to make it the ‘one tool with many uses’ that it should have been. I had fun with the proc gen, but it needs optimization, as load times are long, and I think the color switching is cool! A couple final things it needs are sound and high scores.