Description

My first game jam attempt I tried, I only had six hours or so I just posted what I got done

The game was supposed to be a stealth/puzzle game, with hiding spots and a limited amount of bullets which you were supposed to take out the enemies with

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Summary

The feedback acknowledges the limited development time of only six hours, which impacted the game's completeness and playability. Reviewers appreciate the effort to submit despite constraints and encourage focusing on creating a simple playable demo before adding art and sound. Suggestions include better time management and technical improvements like compressing music to reduce file size. Overall, the comments are supportive but highlight areas for improvement.


Time Management Game Completeness Effort and Submission Development Priorities Technical Optimization Generated by AI based on the feedback GM48 Fail received.
Post-mortem

From Idea to Game in 48 Hours

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