My first game jam attempt I tried, I only had six hours or so I just posted what I got done
The game was supposed to be a stealth/puzzle game, with hiding spots and a limited amount of bullets which you were supposed to take out the enemies with
Summary
The feedback acknowledges the limited development time of only six hours, which impacted the game's completeness and playability. Reviewers appreciate the effort to submit despite constraints and encourage focusing on creating a simple playable demo before adding art and sound. Suggestions include better time management and technical improvements like compressing music to reduce file size. Overall, the comments are supportive but highlight areas for improvement.
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Patron
Even though things like interesting sprites and juicy sounds are important for games, these things shouldn't be your very first priority. Try making a demo that is as simple as possible before working on things that are meant for immersion, aesthetics, game feel etc.
SubmittedAbove The Clouds
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Lv. 36
When you only have 6 hours, make a playable demo before art, sound and music.
SubmittedHaunted Heights
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Patron
Sucks you only had six hours, but at least you still submitted something! 👍
One thing to keep in mind for the future is remembering to compress your music in GM, so the game doesn't take up such a huge amount of space. 81 MB is pretty crazy :P
SubmittedJack Gets High
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Patron
Well it is a start ^^ next time try get the weekend more free, as the 48 hours is short time, and 6 hours is almost impossible to come up with anything :U Anyhow, it is nice that you uploaded it anyways :)
SubmittedTrolls Bedtime
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Lv. 17
It sucks that you didn't get time to work further on this, I dig the vibe I think you were going for.
SubmittedCrumbling Castello