My first game jam attempt I tried, I only had six hours or so I just posted what I got done
The game was supposed to be a stealth/puzzle game, with hiding spots and a limited amount of bullets which you were supposed to take out the enemies with
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Patron
Even though things like interesting sprites and juicy sounds are important for games, these things shouldn't be your very first priority. Try making a demo that is as simple as possible before working on things that are meant for immersion, aesthetics, game feel etc.
SubmittedAbove The Clouds
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Lv. 36
When you only have 6 hours, make a playable demo before art, sound and music.
SubmittedHaunted Heights
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Patron
Sucks you only had six hours, but at least you still submitted something! 👍
One thing to keep in mind for the future is remembering to compress your music in GM, so the game doesn't take up such a huge amount of space. 81 MB is pretty crazy :P
SubmittedJack Gets High
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Patron
Well it is a start ^^ next time try get the weekend more free, as the 48 hours is short time, and 6 hours is almost impossible to come up with anything :U Anyhow, it is nice that you uploaded it anyways :)
SubmittedTrolls Bedtime
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Lv. 17
It sucks that you didn't get time to work further on this, I dig the vibe I think you were going for.
SubmittedCrumbling Castello