Programming, Art, and SFX by wynaut_wastaken. Music by AtomicDouche.

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  • Jupiter Hadley
    Lv. 13

    Neat game. I included it in my GM48: Collect! compilation video series, if you’d like to take a look. :) https://youtu.be/Lw5l602H5TY

  • baku
    Patron

    Solid stealth game, I love this kind of blink/teleport mechanic.

    It did feel a little odd to play, because the difficulty curve, or lack thereof, was all over the place. Some levels were very straightforward, and others were full of dudes that were incredibly hard to pass. I understand that it would've taken a lot more time to implement some sort of difficulty curve, assuming the levels are randomly generated, so I don't blame you too much 😅

    At one point after I died, it just kept instantly killing me after respawning like 3-4 times in a row. I'm guessing unfortunate spawns right within enemy sight? 🤔

    SOMNIUM
    Submitted

    SOMNIUM

  • WangleLine 🌸
    Patron

    I wish the font was a tad bit larger, it was hard to read at times

    Mal's Game
    Submitted

    Mal's Game

  • WinuX
    Lv. 15

    The dialog sound was a bit loud and annoying and the gameplay loop was a bit bland, but I really like the concept and art.

    Guschti
    Submitted

    Guschti

  • Swisspick
    Lv. 9

    Skipping the dialog was kinda confusing because i tried everything out except [Enter] :) The first level was good, but it got repetitive very quickly. Overall a good entry!

    Guschti
    Submitted

    Guschti

  • g0ldent0y
    Lv. 5

    neat little entry. but the game loop got boring really quick. i personally would remove the cyan cone, was a bit confusing at first what it was for. Got a chuckle out of the AH sound. Reminded me a bit of hotline miami for sure, so you get bonus points for that.

    Neumae
    Submitted

    Neumae

  • The Great Gatsby
    Lv. 9

    Really enjoyable. the Blink mechanic was cool, but 90% of the time i used it to move faster. I think a Sprint option would have been nice. overall, fun and challenging!

    HOARDERS
    Submitted

    HOARDERS

  • kbjwes77
    Lv. 19

    Heist-line Miami? Enjoyed the gameplay, simple but effective. Even though the maps were generated, they didn't feel too random. Left a little on the table in terms of polish, would have liked to see the gameplay expanded upon as it gets stale after a while (with no difficulty/progression curve). My highscore was 30!

    SOMNIUM
    Submitted

    SOMNIUM