WASD (or arrow keys) for movement Nom to your heart's content, grow, and avoid red enemies to survive
Code: Purul3nt, Game Design & Art: Nizitowns
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Lv. 13
Neat graphics! I included it in my GM48: Collect! compilation video series, if you’d like to take a look. :) https://youtu.be/yIsOdyc3NkA
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Patron
I'm not really sure I understand this game at all - I moved around, ate some of those white and blue blobs and grew, that's it - I feel like I completely missed some larger aspect of gameplay
SubmittedMal's Game
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Lv. 26
The game is clean and straightforward. The different enemy types and collectible wing patterns adds some nice variety. The music is calm but groovy, too.
There seems to be a bit of a mistake with calculating angle differences, since you rotate the long way around to where you're supposed to face very often. Seems like a classic case of forgetting to check the lesser angle when wrapping around the 360 degree mark.
SubmittedGraze Days
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I liked the aesthetics of the player parts, but the following was a little buggy. At a certain length the newly collected parts sit there for a long time before moving. I thought that this would make the game impossible before realizing only your lead part has a hitbox.
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Lv. 17
Nice game. The simple, clean graphics fit the style of the game. Reminds me a lot of flOw.
SubmittedClick & Collect