Here at Heroes Inc., Heroes are made not born. For a nominal fee your child will be paired with a robotic companion and sent through 9 trials. Those who succeed will emerge as Heroes!
Controls: wasd -move spacebar -action, set waypoint
Sorry, html version is broken.
Bugs: Ladder issues, Game sometimes crashes when you die, more to come!
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Lv. 18
Everything is good ecept for the stability - why doesn't crate pushing work? Like I press and hold space while in the circle, hold down right until the square is next to thewall, and release space, and nothing happens. What?
SubmittedMirror Buddy
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Lv. 4
This was really well done! I was left wanting to play more levels by the time I reached the end!
Good work!
SubmittedDog Walk Simulator
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Lv. 4
Thanks for checking it out, I'm glad it was fun enough to wanna keep playing! We're gonna update it post jam, so feel free to drop in and check it out!
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Lv. 25
Very cool and unexpected that you played as the robot instead of the human. Would be nice if there was more story or something.
SubmittedDown The Road
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Lv. 4
Hey thanks for playing! I agree about the story, I would definitely like to expand on it a bit. Unfortunately we ran out of time during the jam. After the voting period we're going to release a slightly more fleshed out version, so feel free to drop by and check it out!
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Lv. 67
- The intro feels like it's unintended. As mentioned, something should have shown it was intended
- I like that you're supposed to be the companion but it's the human who feels like a companion!
- It's a bit annoying to rely so much on the human though, as he is sometimes a bit dumb (like, you tell him to go there, but since he's a level above he doesn't understand he should move here before going there). So we feel like we lack a bit more of control over the human, who feels more like he's slowing us down rather than being useful. He basically just serves you to open doors with keys, otherwise you could do everything yourself. Useless humans! They think machines can't do anything they do better?
- I didn't expect the game to finish so soon and was ready to do a bit more, so I guess that's a good thing
SubmittedDream On
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Lv. 4
Thanks for the in depth input! The intro was pretty last minute, I think some graphics might help it read better. I've never written that kind of AI before, so it was definitely an experiment! I'd definitely like to work on it some more and get it working a little more smoothly. Thanks for checking it out!
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Lv. 8
The only thing that i am sad about is that the game ended. You two have developed a lot of great mechanics in such a short time! it fit the theme well, i especially loved their short little conversations. This is definitely worth adding on to. develop the mechanics that you have, and really get some tricky things going on. If you wanted the multiple humans thing to be more obvious, you could make the first level more deadly, and randomly tint the color of your human's shirt and hair. Having 10 hit points really made it easy.
SubmittedJelly and Shelly's Treasure Hunt
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Lv. 4
Thanks for playing our game! We'd definitely like to add more to it once the jam is over. We intended the game to get more deadly as it went, we just ran out of time to develop more levels. I do like the idea of recoloring the human to make it look different every time!
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Lv. 7
Nice game. It was really fun with the puzzle quality that it has. :)
Only problem I had was the intro text repeated itself a 2-3 times, at first I though it was broken, and was about to quit the game. But then after the third time luckily the game started.
You should keep working on it, it has some potential. :)
SubmittedFairy Tale
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Lv. 4
Thanks for checking it out. The text is actually intentional, we were trying to show multiple "heroes" passing through. Unfortunately it was added last minute and doesn't really read like we meant it to. Thanks for the feedback, its always nice to know how other people perceive it! I think we're gonna put a little more wok into it and do an update post release.
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Lv. 8
Really well done game! I didn't have any issues with the ladder or anything, it all just worked great. The HTML version didn't seem to be working, or at least the text wasn't showing up. Maybe the font wasn't explicitly defined or something, but the Windows version worked perfectly. Great job!
SubmittedKnuckle Sandwich
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Lv. 4
Yeah, the html version was kind of an afterthought. The text draws the same color as the background, and the pathfinding is pretty buggy. Glad you liked it, thanks for playing!
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Lv. 4
I don't have so much to say. The art and the sound are cool and the gameplay is really nice. I've got some problem with this stupid human block on the ladder but nothing to serious ;). Maybe too short, I want more now!
SubmittedEgg Friend
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Lv. 4
Hey thanks for checking it out! We're gonna fix a few bugs and tighten up the code a bit when the jam is over. We'll probably add some levels while were at it :)
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Lv. 5
Loved the idea that you don't have to control the human at all. The game was very easy though, I didn't need to use the shield or shoot. The player would sometimes get stuck on the ladder. On my second run I tried to kill the enemies and use the shield, but if the human and enemy are overlapping it's hard to select what you want to do.
SubmittedAnna and the R brothers
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Lv. 4
Yeah, I was working up to some tougher levels, but unfortunately I ran out of time. As for the ladder, it broke like 20 min before the deadline and I had implement a quick fix. If we add any more to the game post jam, I'd definitely like to work out a couple of kinks. Thanks for checking out our game!
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Lv. 8
Short but sweet! Really cool little puzzle game. I really liked all the little quips the robot and human had. Would love to see this expanded.
SubmittedBrothers
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Lv. 4
Hey, thanks man, glad you liked it! We were thinking of fixing it up a bit and adding some stuff when the jam is over. When I'm near my pc I'll definitely give your game a try!
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