Based on the well known snake game, but with the objective to descend.

Controls:
  • Arrows
  • WASD
  • Space
Items:
  • Heart: It gives you an extra live if you beat the level.
  • Fruit: It gives you points:
    1. Apple: 10 points
    2. Pear: 20 points
    3. Cherry: 30 points
  • The "Dot": It makes the snake grow.
Snek Snek 2
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  • Anonymous
    Anonymous Avatar
    Anonymous

    7yrs ago

    For a novice coder, this is a good game, and something that can be expanded on.

    When can we expect Snek 2?

  • SpaceMyFriend
    Lv. 15

    Hey good job! I really like the graphics and the music. And the snek was pretty cute. :D The controls were a little funky to me. I just couldn't get a handle on them. The color palettes switcher was a nice feature. The space button didnt work. But nice job and really good idea!

  • Problematicar
    Lv. 37

    I really want to like this game because I liked the idea, but the execution is just terrible.

    You either forgot to randomize level generation, or this game has some really bad level design. And even with random levels you should probably do something to prevent the biggest flaws, like spawnkills (That's an easy fix, just make the player press space before every level, not just the first), and put some difficulty progression aswell, You can't go with a hard level right from the start.

    On the other hand art was pretty nice (Even though it's not cohesive at all), I liked how you could swap palettes, and the sound got kinda repetitive after a while, but you had sliders for that too, so good job.

    Gameplay was kinda meh, some parts were really unfair, but it was still fun for the majority of the time.

    Path Y
    Submitted

    Path Y

  • Veralos
    Lv. 38

    The graphics and sound are quite nice. The palette selector is interesting but seems like an odd thing to implement given the limited time frame. The gameplay could be okay but pressing space to restart doesn't work and it's annoying having to reopen the game each time. The random level generation seems cool, though.

  • Mcwequiesk
    Lv. 10

    The game is bit frustrating, because at the start of every level I immediately hit a wall and if I don't reach fast enough, it's over. Other than that, I do like the take on the old snake game, but I feel like all the blocks are too close together. It would be easier to have fun if it wasn't so precise, and if the controls didn't feel like they lagged. I never got far enough for the length of the snake to become a problem for me, as well.

    Abyss
    Submitted

    Abyss

  • Mystical
    Lv. 3

    I like the random generation. The game is quite hard and a nice take on a classic game. I also like the graphics and the color swap tool especially. One problem is that the game doesn't restart when I press space.

    • Delios
      Lv. 12
      Delios Developer of Snek

      7yrs ago

      Thanks for the feedback and for playing, I am glad you liked it. Yeah, the restart doesn't work, sorry, I didn't want to use game.restart() and I ran out of time.

  • WangleLine 🌸
    Patron

    The graphics are simple and good looking, but i don't really know what the different items do. ... And i think you added unnecessary fake-loading Times between the levels, which are just a waste of time

    • Delios
      Lv. 12
      Delios Developer of Snek

      7yrs ago

      First, thanks for playing, I hope you liked it. I am sorry about the loading, it is not fake, the levels are randomly generated, and the timing is quite bad because I run out of time and couldn't make it better.

      And the items are (thanks for reminding me to put it at the description):

      • Heart: It gives you an extra live if you beat the level.
      • Fruit: It gives you points:
        1. Apple: 10 points
        2. Pear: 20 points
        3. Cherry: 30 points
      • The "Dot": It makes the snake grow.