The Bullets are your blood. The gun shoots your blood. If your magazine goes empty, you will die.
- ←, → : move
- ↑ : look up
- z : jump
- x : shoot
Your goal is to beat the boss(that black circle thing).
You restore 5 bullets each time you shoot the red block.
It's a simple, small boss fighting game. It's a prototype - it even has no sound effects!
Good luck!
Summary
Gunshot Anemia is a simple yet clever boss fight game that fits the jam theme well. Players appreciated the minimalist art style and the engaging gameplay mechanics, such as the bullet health bar and variable enemy durability. Some feedback suggested the boss fight was a bit long and could benefit from additional polish like sound effects and improved game feel. Overall, the game shows promise for expansion into a fuller experience.
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I'm not usually a fan of boss fight games, but I did enjoy this. The fight drew on a little bit towards the end, but not enough to stop me having fun. Gameplay in general was pretty solid. Not a bad idea for the theme either.
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Lv. 46
I always like to see boss fight games in GM48! Only real complaints I have are that the fight was a bit long, and that the boss's bullets could go through the small blocks on the ground, but the gameplay was quite good otherwise.
SubmittedSynth Rail
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Patron
Very interesting game. I think there's a lot you could do with this as a full game, but there's not a lot right now. It would be a cool concept in something of a metroid-vania setting.
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Lv. 1
I can see this being expanded into a full game.
A fun arcade shooter, the graphics may have been simple but they looked nice. I actually couldnt beat the boss so im not sure if much comes after it. Simple sound effects could of added a lot, and some more 'game-feel' would have been nice, overall a good little experience.
SubmittedQuack Attack
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Lv. 13
Very clever idea. I included it in my GM48 compilation video series, if you’d like to take a look. :) https://youtu.be/gQOVaoF4Jeg
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Lv. 2
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Lv. 2
This is the kind of game I inspire to make in a jam, a simplistic concept that you can make and then iterate on and add nice polish. Loved the bullet health bar effects and picking up bullet effects. I think I only got the boss down to half health but I'm interested enough in how the boss behavior changes that I might give it another go later.
SubmittedDyeDrop
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Lv. 2