This is a minimalist abstract see-how-long-you-can-last game with a basic spiritual theme, where the enemies will kill you on the dark side, and keep you from recharging your energy on the light side. You can only attack them and kill them on the light side, and attacking and boosting to avoid the dark side both take energy, which recharges slowly unless blocked by being in contact with the enemy on the light side. Points are awarded for time survived and enemies defeated.


W/S: move up/down

D or Space: boost (jump left, toward the light)

Left Mouse Button: power (fire your weapon in the direction of the mouse cursor)

R: Restart

ESC: Quit

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