Sail upon the sea, and under it, and over it! Your mission is to track down and record all the different species in the ecosystem. There are two sides to this explorable area, though. You can sink below the waves or rise into the air at will!
Now get out there and search high and low, literally!
All art and non-music related code was created by me. The musical score and the music control code was done by meseta!
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Patron
It was fun short game, I liked it and I got all achievements :)
Gameplay here https://youtu.be/QJG0bZJKyJU?t=2715
(I think elbow of ships arm turned in wrong direction :V )
SubmittedGAME.
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Lv. 26
I've never seen someone juggle fish in the air for so long with the poker, haha. That's pretty great!
The arm joint bends up because it's supposed to resemble a crane sticking out off the top of the deck of the ship, but that illusion is a bit lost with the 360 range of motion it needs to have.
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Patron
Pretty short, but I loved it. Definitely wanted more, especially more interactions, like frying fishes on the sun 😈
The music was so good too... my only issue is with the visuals I think. Not the artstyle but mainly the text which looked kinda bad, but my way to solve this text scaling issue is to turn off the anti aliasing on the font so... ¯\(ツ)/¯
Also I'm not sure that the cursor is necessary since the arm always follows your mouse anyways? I wished I could turn it off. But as you can see I'm nitpicking. This was a very good idea and a fun interpretation of the theme.
SubmittedThe Inverted Castle
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Lv. 67
https://www.youtube.com/watch?v=LLWPtiiPH-Q&feature=youtu.be This is a video
SubmittedHalf
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Lv. 26
That sure is a video! And a great one at that! Thanks for recording, you’ve got some good entertaining playthroughs on your YT channel.
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Lv. 67
Oh thanks I'm happy you think that! In any case i thank you for this game, it's my favourite so far! (I mean I only played 7 games but still) I loved its simple premise but interesting content and clever interactions. I should take notes cause all your game displays is everything I tend to miss!
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Lv. 15
First off, amazing music, top tier pirateing Second off, I loved the transitions between floating, sinking, and flying, felt very natural. Third off, I like pokey games :) Fourth, I got all the achievements, ya!
SubmittedSlime Well
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Lv. 12
Got all the achievements! Probably by luck. I LOVED this. Sandboxy exploration vibe, funny text. Music was also great. I love the ship in a bottle and on a balloon.
SubmittedAfter School Afterlife
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Patron
I really liked how the arm on the boat looked and functioned. The art was conceptually great, cohesive and appealling. The scope of the game was perfect, I enjoyed the time I spent playing it, trying to discover every possible interaction. Two thumbs up!
SubmittedCoin of Fate
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Patron
This was quite fun. I love the art and I enjoyed trying out all kinds of random things to see if they would give me an achievement. Some of my odd attempts included:
- Hitch a ride on the whale all the way off the right side of the screen (for it to just teleport over to the left still with me attached lol)
- Throw a dolphin into space ala Dolphin Olympics
- "Feed" various things to various other things
SubmittedHybreeds
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Patron
0/10, can't carry whale into the sky. 0/10, can't feed seagull to Dagon.
I don't know where you got the idea for this game but I love it. It's so ... wierd, and funny, in a good way. You've maybe also stumbled onto a future method of transport that can go land, sea, and air! (Well, maybe not land).
I managed to find all the animals and got 4/5 achievements. Couldn't figure out the last one, so my completionist side is shouting at me, but I gave it a good shot!
Great entry - and I like the mesusic too!
SubmittedPong Pong Protector
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Lv. 26
How dare you try to feed a trash bird to Dagon, a respectable chap like that needs a quality meal!
Glad you like the concept, the lack of secret hidden interactions is really the downfall here, given more time I would have definitely tried to focus on making each tool do more things with more species.
And I think I can guess which achievement you're missing, from the three people that I've observed playing, all of them only got it by accident instead of intentionally trying it, haha. Probably shoulda included some hints.
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Lv. 7
I quite enjoyed playing this one. It's definitely unusual, but in a good way; very creative!
Of course the music feature is pretty awesome, but I was a bit spoiled on that before playing it.
This one is so outside the bounds of what I'm used to, I'm not even sure what changes I might suggest... well I definitely wanted to do something more with the Dagon. I was really hoping to feed it XD
Short and sweet, but pretty neat :)
PS. I uploaded a video of my playthrough
SubmittedDebate Club
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Lv. 26
Ooh, that's really neat, showing a video of a playthrough of the game. This is actually really useful, it gives me an idea of what order a player might explore the area or what they might do.
Feeding Dagon is a great idea, I wish I had added more interesting interactions like that. Definitely an area that could be expanded on!
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Lv. 15
Found this game surprisingly fun! I love games where you experiment with different things to see what happens. I got all achievements but one... Not sure which one it is. Wasn't able to find it. Music was surprisngly actiony and almost ominous with some sea shanty vibes. Was feeling some davy jones stuff.
Loved the humour in the description text. Had fun chucking fish at the sun and just plain messing around. Would say it was quite engrossing!
SubmittedAfter School Afterlife
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Lv. 26
That's great to hear! A sandboxy, "try everything out" vibe was definitely the intention, and I would have liked to add a lot more special interactions. Couldn't quite crunch my time well enough to add more though.
There's one achievement in particular that I think is pretty difficult to just stumble across. Maybe adding hints for how to get the locked achievements would have been a good idea.
And I'm really happy about the music, even if it's a bit more intense than the game itself, haha. All credit to meseta for his musical talent.
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Patron
Said it during Single Shot's stream and I'll say it again having played it myself a little - I could play a bigger version of this for hours on end. Just the collection element is already something I favour but the little extras, the tools, poking things around to find little secrets, and the unique stuff like Cthulhu mixed in with all the innocent lovely fishies and birdies paints a wonderful scene.
And Meseta's music, with the game's implementation, was lovely.
I just want to scan everything.
SubmittedDeath on Two Legs
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Lv. 26
Thanks a bunch! I really wish I could have just stuffed this full of unique secret interactions, if only to justify having the claw and the poker tools at all. Thanks for the encouraging words, that helps assure me that the concept has potential!
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Lv. 21
It took me way too long to figure out that the sun is a bird.
Great game, very charming and surprisingly fun with such simple mechanics.
SubmittedDeck Deployment
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Lv. 26
Yeah, that one was a bit of an odd choice. Adding the sun like that came forth more out of desperation, since I had so few art assets with the deadline approaching but needed an extra bestiary entry to make the game a bit fuller. But I think it's silly enough to get a pass.
I'm glad you enjoyed it!
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