Description

Rise Rhythm is a growth-based rhythm game inspired heavily by Rhythm Heaven Fever.

If you were to play only one or two of any of the three stages, please play Grow Bro and Grow No., as Grow Show is actually scuffed. Thank you. (It is impossible to get a perfect on Grow Show. It is hilarious though)

The intent is that you play without the visual aid (the timing circle), however it can be very difficult to learn the correct beat locations the first time you play a stage. We recommend that you play through the stages with the visual aid ON first, then go back and play with it OFF.

There is a latency slider that you can adjust to compensate for visual latency. The default is +80ms. Feel free to adjust this to suit you system's particular latency.

All assets except the three fonts listed in the credits were developed during the 48 hours alloted in this game jam. All music, sound effects, and sprites are original creations.

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Summary

Rise Rhythm is a rhythm game that players found entertaining and nostalgic, with a unique and quirky style. The visuals and music were generally praised, though some players found the black-and-white art style and visual indicator placement awkward. Several players struggled with the timing mechanics, especially without the visual aid, and some noted the game could be repetitive and challenging due to a tight margin for error. Overall, the game was well-received for its creativity and theme use in the jam context.


Gameplay Difficulty Visuals Theme Use Repetitiveness Generated by AI based on the feedback Rise Rhythm received.
Post-mortem

From Idea to Game in 48 Hours

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