Destination of God

Destination of God

  • GoRoll
  • 7 months ago
  • 43rd

Description

Space - Jump | A - Left | D - Right | Q - Toggle Build Mode | Right Click - Right Click on building material to select while in build mode | Left Click - Left Click with building material selected to place while in build mode | R - Reset

Feedback
7

You must be logged in to leave feedback
Log in Register an account
  • Patrick
    Patrick Patrick Level 8

    Tough to get a hold of, but good submission - looks like a good start to a game!

  • MondayHopscotch

    This game has a lot of potential! I really enjoyed the mechanic, though it had a few quirks that kept it from really shining. Things I'd try to clean up:

    • Ability to place blocks without getting warped back to the beginning of the screen
    • Ability to undo/remove blocks
    • Air movement when jumping off of conveyor belts is very weird (I couldn't beat one of the levels because I'm not sure how you are supposed to get back to the left side after being on the conveyor belt. I jsut get thrown to the right uncontrollably)

    But Outside of those, this game was very fun. Keep up the good work!

  • baku
    baku baku Level 40 Patron

    I'd accidentally try to select blocks with left click over and over again, meaning I would have to restart the level. After a minute or so I had to mute the sound cause it sounded like every restart just added more and more copies of the background music, without stopping the already playing one... The level design could've also been balanced a bit better, I felt like some levels were way too easy, with me only having to use half of my available blocks, but then others had almost impossibly hard platforming lol

  • Tero Hannula

    There was an idea, but it was not intuitive to build things, maybe could have worked it a bit better. The music was maybe too action packed for nature of the game, maybe more chill could have worked bit better? The character had nice design. My gameplay got interrupted with error message :c I think game didn't know which block I had selected when I tried place one. It was nice game, the building phase just could have been done better.

  • Anonymous
    Anonymous Avatar Anonymous

    Good work with your game. There were a lot of things that I found were annoying me, though: the tutorial dialogue at the beginning of the game goes wayyyy too fast for me to read, the music started to play multiple times when I reset a level, and I often felt like the controls for placing blocks weren't highly consistent. Sometimes I needed to click a block at the bottom of the screen to place it, and often times I didn't. I also would've liked to see more of a connection to the theme like someone before me already mentioned.

    There were also some crucial sound effects missing, which detracted from the experience, such as placing a block, getting killed, passing a level, entering build mode, etc. All of these are just small things that could've made your game all that much better, but good work with what you have!

  • WangleLine 🌸

    I somehow managed to play the background music multiple times by spamming R in the very first level

  • Jack
    Jack Jack Level 2

    Good game. I like how you took the idea of a tower and turned it into an enemy base. I would've liked the game to be more centered around the tower, rather than building the puzzle.

Post-mortem

Become a Patron now and support the game jam
Your pledge goes to help keep the gm(48) running for every generation of GameMaker developers.