Figure out how to proceed through the simulation.
- 6 Levels
- 4 Object Effects
- 4 (Hidden) Side-Effects
- (Random) music via computoser.com and DarkAudacity
- Randomly picked / generated effects / side-effects
- Some buggy Side-Effects
- Mouse buttons to do things
- R to restart the whole game
- ESC to skip tutorials (works sometimes...)
I liked the theming and the mystery when I started the game, although I was confused at times. Still really fun to play with, nice job!Submitted
I loved the concept of the game! Side effects added unpredictability to the game, making it tense and enjoyable. But it was a little hard to know what is happening because the game does not display the hidden side effects.
Thank you for the great game!Submitted
I enjoyed the concept of this one, the idea that it seems so simple and then the side effects get thrown in and you're having to compromise on-the-spot to make sure you do the right thing - it's a great idea, I think the only side effect that I found a bit tricky was the "don't move at the red light" one, simply because the red light was rather small on the screen, maybe if it was the entire backdrop or much larger this would've been a bit easier to work with, but that's just nit-picking, that aside it's a fun, albeit short, experience and I hope you add more levels to this in the future :)Submitted
Interesting concept! I included it in my GM48 compilation video series, if you’d like to take a look. :) https://youtu.be/sv7QWHTrbUo
Really unique concept that uses the theme well. Some of the side effects seemed unavoidable though. Also not sure if it's buggy since a few times I completed the level with only 2 shapes placed. The music and graphic style were both a bit simplistic but fit the game decently.Submitted