Description

Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click.

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Summary

Descend Into Madness presents an interesting concept with a solid blood effect and thematic use of madness escalation. However, many players found the gameplay too short and repetitive, with some disappointment in the art and sound quality. The game was praised for its thematic approach but criticized for lacking depth and content, leaving some players wanting a longer, more immersive experience.


Gameplay Visuals Theme Use Length/Content Sound Generated by AI based on the feedback Descend Into Madness received.
Post-mortem

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