Assets for GameMaker Studio 2
Use the power of the tween to add some juice to the way things move around in your game!
There's many ways to make a state machine. This approach let's you use structs to manage your states.
Take control of your game in a comprehensive, automated way.
This shader is intended to approximate the effect of noise in low light photography with a high ISO.
A struct based menu system with support for various element types.