You are stuck in a tower of loops, you use mirrors and a laser to reflect the laser on the two of the loops present in the room at the same time to destroy them and make your way. You can only use 5 mirrors at the same time.
Controls:- WASD or Arrow keys to move. Left click to shoot laser. Right click to place mirror facing the mouse arrow. Press E while touching the mirror to remove it.
Credits:- Game by Matin. Reflect code by Rilin.
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Patron
The way things worked weren't that intuitive and I feel like the idea could have gone way further than that, but that's a really good entry!
Once you learn how mirrors work, the rules were consistent and puzzles felt pretty good. It's a shame the game isn't more polished!
I think one thing that could help a lot is reducing the possibility of placement, and having the mirror exist for only 8 directions. Unless you really want to make puzzles that require fine tuning, but in that case, placement need to be more precise. Maybe having a "ghost mirror" that you can still move before releasing the button to confirm placement.
SubmittedYou Will Need To Play This Now
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Patron
I wish there was a way to just reset an entire level, instead of having to go to each mirror and press a button to remove it~
SubmittedNight Fuss
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Lv. 8
This was pretty neat and a cool idea, I just wish the instructions had been a little more clear. I thought I had to restart the game when I placed a bad mirror until I saw the E prompt. It's a fun little puzzler and a solid entry
SubmittedLast Minute
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Lv. 5
I didn't know how to play? I mean i watched the GIF and was like... ok i can do this but the mirrors didn't go how i wanted them to go so i was stuck in a loop of trying to get the mirrors to place right xD the game looks good from the GIF and stuff but i could get past the first part :'( xD
SubmittedJump Skip Jump
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Lv. 2
I like this idea, but the controls were a bit challenging to figure out. It was difficult to place mirrors where I wanted them at first. Also, in the description you have R to remove mirrors whereas in the game it's E. I'm not sure I would have got the hang of it without the GIFs on this page. A good enhancement may be to have the player carrying a mirror at all times, so you can see where it's going to go. I also found it counter-intuitive that you could get lasers to bounce off mirrors by shooting at their backs.
SubmittedSmall Clever Rooms