Moving this here: You are more accurate while stationary. Moving while shooting with lower your accuracy.

Play as The Agent and assassinate The Boss at the top of the Tower.


WASD - Move<br> Mouse - Shoot Gun<br> R - Reload Gun<br> Backspace - Reset Floor / Game<br> F - Fullscreen

Note: Floor generation sometimes goes wrong, so if some enemies are inaccessible, you can reset the floor by pressing Backspace (although this will not reset your HP).


  • You are more accurate while stationary. Moving while shooting with lower your accuracy.
  • Your gun makes noise, which is heard by enemies.
  • Your progress is shown on the right. There are 16 floors in the Tower.
  • Your ammo and hits are shown on the bottom. If you get hit twice on a floor, it's over.
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  • Fachewachewa

    Interesting game but very unbalanced. The best strategy seems to be to stay in the elevator, peek & shoot then hide again, which ends up being quite boring.

    Also the game is too loud.

    I liked the low res artstyle though

  • Problematicar
    Lv. 37

    As many others said the unfair spawns and difficulty of the game kinda cut short how well polished and generally cool the rest of the game is.

    Cig Tower

    Cig Tower

  • kbjwes77
    Lv. 19

    Game was polished, loved the dynamic shadows and the animated UI stuff. The enemies were way too accurate and me being able to successfully kill them seemed arbitrary, very frustrating. The level gen was interesting, it was unfair sometimes but that's just the nature of random levels. Couldn't make it to the top of the tower but I tried!

  • Acr515
    Lv. 4

    Like others before me, I had a tough time with the level generation. The levels often felt really oddly shaped, and I was having some trouble navigating them. Also, I felt like the enemies were always able to shoot me dead, but I wasn't able to kill them while shooting directly at them constantly.

    I liked the concept and I thought you executed the feel of the game through graphics and music fairly well. The game could use a little work with the level generation, but otherwise good job!

  • Gelidity
    Lv. 14

    Target down! Gameplay was satisfying and tense with only 2 hp. The only thing that really needs work is the level layout/generation.

  • Patrick
    Lv. 13

    I wish that the backspace reset the floor - and not the game. This game was fun, the music was good, it was just too hard. I did give it a good 20 tries or so, could only get to floor 6.

  • baku

    Not a bad idea, but unfortunately the game just feels unfairly difficult.

    There were a lot of times where I spawned, and immediately multiple guys saw me, so I couldn't possibly run behind cover in time before they shot me..

    Also, is there some specific spot I should be aiming for on the bad guys? It's like sometimes a single shot is enough to kill, but some of the time I empty my gun into one guy and nothing happens to him 🤔

  • Tero Hannula

    I liked the idea and stealth aspect, but maybe it was bit too difficult? Were the floors randomly generated? And that you had to go all the way beginning if you die :( I liked this, and it was good that I read accuracy is better while you stand. I was running and shooting around at first as I normally do in the games, and kept dying :D Music was good, fitted the game.

  • Azecy
    Lv. 2

    Wow, this was easily the best game I've played yet in this jam. Well done, I hope you go far!